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[Terminal Output] Reset text properties after print_rich. #79017

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merged 1 commit into from
Jul 14, 2023

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@bruvzg bruvzg commented Jul 4, 2023

Same as #79011, but for terminal output.

func _ready():
	print_rich("[color=red]red [b]text")
	print_rich("[color=blue]blue [i]text")
	print_rich("white text")
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Screenshot 2023-07-04 141539 Screenshot 2023-07-04 141539

@bruvzg bruvzg added this to the 4.x milestone Jul 4, 2023
@bruvzg bruvzg requested a review from a team as a code owner July 4, 2023 11:18
@YuriSizov YuriSizov modified the milestones: 4.x, 4.2 Jul 4, 2023
@YuriSizov YuriSizov merged commit f0c24f3 into godotengine:master Jul 14, 2023
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Thanks!

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3 participants