Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Allow to focus individual tabs in TabBar/TabContainer #79104

Merged
merged 1 commit into from
Sep 25, 2023
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
16 changes: 16 additions & 0 deletions doc/classes/TabBar.xml
Original file line number Diff line number Diff line change
Expand Up @@ -140,6 +140,18 @@
Removes the tab at index [param tab_idx].
</description>
</method>
<method name="select_next_available">
<return type="bool" />
<description>
Selects the first available tab with greater index than the currently selected. Returns [code]true[/code] if tab selection changed.
Copy link
Member

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Suggested change
Selects the first available tab with greater index than the currently selected. Returns [code]true[/code] if tab selection changed.
Selects the first available tab with higher index than the currently selected. Returns [code]true[/code] if tab selection changed.

Just potential nitpick, higher/lower are more complementary

Copy link
Member

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Sorry I missed your review comment while merging my last batch.

</description>
</method>
<method name="select_previous_available">
<return type="bool" />
<description>
Selects the first available tab with lower index than the currently selected. Returns [code]true[/code] if tab selection changed.
</description>
</method>
<method name="set_tab_button_icon">
<return type="void" />
<param index="0" name="tab_idx" type="int" />
Expand Down Expand Up @@ -223,6 +235,7 @@
<member name="drag_to_rearrange_enabled" type="bool" setter="set_drag_to_rearrange_enabled" getter="get_drag_to_rearrange_enabled" default="false">
If [code]true[/code], tabs can be rearranged with mouse drag.
</member>
<member name="focus_mode" type="int" setter="set_focus_mode" getter="get_focus_mode" overrides="Control" enum="Control.FocusMode" default="2" />
<member name="max_tab_width" type="int" setter="set_max_tab_width" getter="get_max_tab_width" default="0">
Sets the maximum width which all tabs should be limited to. Unlimited if set to [code]0[/code].
</member>
Expand Down Expand Up @@ -396,6 +409,9 @@
<theme_item name="tab_disabled" data_type="style" type="StyleBox">
The style of disabled tabs.
</theme_item>
<theme_item name="tab_focus" data_type="style" type="StyleBox">
[StyleBox] used when the [TabBar] is focused. The [theme_item tab_focus] [StyleBox] is displayed [i]over[/i] the base [StyleBox] of the selected tab, so a partially transparent [StyleBox] should be used to ensure the base [StyleBox] remains visible. A [StyleBox] that represents an outline or an underline works well for this purpose. To disable the focus visual effect, assign a [StyleBoxEmpty] resource. Note that disabling the focus visual effect will harm keyboard/controller navigation usability, so this is not recommended for accessibility reasons.
</theme_item>
<theme_item name="tab_hovered" data_type="style" type="StyleBox">
The style of the currently hovered tab. Does not apply to the selected tab.
</theme_item>
Expand Down
18 changes: 18 additions & 0 deletions doc/classes/TabContainer.xml
Original file line number Diff line number Diff line change
Expand Up @@ -99,6 +99,18 @@
Returns [code]true[/code] if the tab at index [param tab_idx] is hidden.
</description>
</method>
<method name="select_next_available">
<return type="bool" />
<description>
Selects the first available tab with greater index than the currently selected. Returns [code]true[/code] if tab selection changed.
Copy link
Member

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Same here in that case

</description>
</method>
<method name="select_previous_available">
<return type="bool" />
<description>
Selects the first available tab with lower index than the currently selected. Returns [code]true[/code] if tab selection changed.
</description>
</method>
<method name="set_popup">
<return type="void" />
<param index="0" name="popup" type="Node" />
Expand Down Expand Up @@ -171,6 +183,9 @@
<member name="tab_alignment" type="int" setter="set_tab_alignment" getter="get_tab_alignment" enum="TabBar.AlignmentMode" default="0">
Sets the position at which tabs will be placed. See [enum TabBar.AlignmentMode] for details.
</member>
<member name="tab_focus_mode" type="int" setter="set_tab_focus_mode" getter="get_tab_focus_mode" enum="Control.FocusMode" default="2">
The focus access mode for the internal [TabBar] node.
</member>
<member name="tabs_rearrange_group" type="int" setter="set_tabs_rearrange_group" getter="get_tabs_rearrange_group" default="-1">
[TabContainer]s with the same rearrange group ID will allow dragging the tabs between them. Enable drag with [member drag_to_rearrange_enabled].
Setting this to [code]-1[/code] will disable rearranging between [TabContainer]s.
Expand Down Expand Up @@ -291,6 +306,9 @@
<theme_item name="tab_disabled" data_type="style" type="StyleBox">
The style of disabled tabs.
</theme_item>
<theme_item name="tab_focus" data_type="style" type="StyleBox">
[StyleBox] used when the [TabBar] is focused. The [theme_item tab_focus] [StyleBox] is displayed [i]over[/i] the base [StyleBox] of the selected tab, so a partially transparent [StyleBox] should be used to ensure the base [StyleBox] remains visible. A [StyleBox] that represents an outline or an underline works well for this purpose. To disable the focus visual effect, assign a [StyleBoxEmpty] resource. Note that disabling the focus visual effect will harm keyboard/controller navigation usability, so this is not recommended for accessibility reasons.
</theme_item>
<theme_item name="tab_hovered" data_type="style" type="StyleBox">
The style of the currently hovered tab.
</theme_item>
Expand Down
4 changes: 4 additions & 0 deletions editor/editor_themes.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -913,6 +913,8 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
style_tab_disabled->set_bg_color(disabled_bg_color);
style_tab_disabled->set_border_color(disabled_bg_color);

Ref<StyleBoxFlat> style_tab_focus = style_widget_focus->duplicate();

// Editor background
Color background_color_opaque = background_color;
background_color_opaque.a = 1.0;
Expand Down Expand Up @@ -1536,10 +1538,12 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
theme->set_stylebox("tab_hovered", "TabContainer", style_tab_hovered);
theme->set_stylebox("tab_unselected", "TabContainer", style_tab_unselected);
theme->set_stylebox("tab_disabled", "TabContainer", style_tab_disabled);
theme->set_stylebox("tab_focus", "TabContainer", style_tab_focus);
theme->set_stylebox("tab_selected", "TabBar", style_tab_selected);
theme->set_stylebox("tab_hovered", "TabBar", style_tab_hovered);
theme->set_stylebox("tab_unselected", "TabBar", style_tab_unselected);
theme->set_stylebox("tab_disabled", "TabBar", style_tab_disabled);
theme->set_stylebox("tab_focus", "TabBar", style_tab_focus);
theme->set_stylebox("button_pressed", "TabBar", style_menu);
theme->set_stylebox("button_highlight", "TabBar", style_menu);
theme->set_color("font_selected_color", "TabContainer", font_color);
Expand Down
91 changes: 88 additions & 3 deletions scene/gui/tab_bar.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -290,6 +290,34 @@ void TabBar::gui_input(const Ref<InputEvent> &p_event) {
}
}
}

if (p_event->is_pressed()) {
Input *input = Input::get_singleton();
Ref<InputEventJoypadMotion> joypadmotion_event = p_event;
Ref<InputEventJoypadButton> joypadbutton_event = p_event;
bool is_joypad_event = (joypadmotion_event.is_valid() || joypadbutton_event.is_valid());
if (p_event->is_action("ui_right", true)) {
if (is_joypad_event) {
if (!input->is_action_just_pressed("ui_right", true)) {
return;
}
set_process_internal(true);
}
if (is_layout_rtl() ? select_previous_available() : select_next_available()) {
accept_event();
}
} else if (p_event->is_action("ui_left", true)) {
if (is_joypad_event) {
if (!input->is_action_just_pressed("ui_left", true)) {
return;
}
set_process_internal(true);
}
if (is_layout_rtl() ? select_next_available() : select_previous_available()) {
accept_event();
}
}
}
}

void TabBar::_shape(int p_tab) {
Expand All @@ -307,6 +335,28 @@ void TabBar::_shape(int p_tab) {

void TabBar::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_INTERNAL_PROCESS: {
Input *input = Input::get_singleton();

if (input->is_action_just_released("ui_left") || input->is_action_just_released("ui_right")) {
gamepad_event_delay_ms = DEFAULT_GAMEPAD_EVENT_DELAY_MS;
set_process_internal(false);
return;
}

gamepad_event_delay_ms -= get_process_delta_time();
if (gamepad_event_delay_ms <= 0) {
gamepad_event_delay_ms = GAMEPAD_EVENT_REPEAT_RATE_MS + gamepad_event_delay_ms;
if (input->is_action_pressed("ui_right")) {
is_layout_rtl() ? select_previous_available() : select_next_available();
}

if (input->is_action_pressed("ui_left")) {
is_layout_rtl() ? select_next_available() : select_previous_available();
}
}
} break;

case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: {
queue_redraw();
} break;
Expand Down Expand Up @@ -379,7 +429,7 @@ void TabBar::_notification(int p_what) {
col = theme_cache.font_unselected_color;
}

_draw_tab(sb, col, i, rtl ? size.width - ofs - tabs[i].size_cache : ofs);
_draw_tab(sb, col, i, rtl ? size.width - ofs - tabs[i].size_cache : ofs, false);
}

ofs += tabs[i].size_cache;
Expand All @@ -390,7 +440,7 @@ void TabBar::_notification(int p_what) {
Ref<StyleBox> sb = tabs[current].disabled ? theme_cache.tab_disabled_style : theme_cache.tab_selected_style;
float x = rtl ? size.width - tabs[current].ofs_cache - tabs[current].size_cache : tabs[current].ofs_cache;

_draw_tab(sb, theme_cache.font_selected_color, current, x);
_draw_tab(sb, theme_cache.font_selected_color, current, x, has_focus());
}

if (buttons_visible) {
Expand Down Expand Up @@ -456,12 +506,16 @@ void TabBar::_notification(int p_what) {
}
}

void TabBar::_draw_tab(Ref<StyleBox> &p_tab_style, Color &p_font_color, int p_index, float p_x) {
void TabBar::_draw_tab(Ref<StyleBox> &p_tab_style, Color &p_font_color, int p_index, float p_x, bool p_focus) {
RID ci = get_canvas_item();
bool rtl = is_layout_rtl();

Rect2 sb_rect = Rect2(p_x, 0, tabs[p_index].size_cache, get_size().height);
p_tab_style->draw(ci, sb_rect);
if (p_focus) {
Ref<StyleBox> focus_style = theme_cache.tab_focus_style;
focus_style->draw(ci, sb_rect);
}

p_x += rtl ? tabs[p_index].size_cache - p_tab_style->get_margin(SIDE_LEFT) : p_tab_style->get_margin(SIDE_LEFT);

Expand Down Expand Up @@ -607,6 +661,33 @@ int TabBar::get_hovered_tab() const {
return hover;
}

bool TabBar::select_previous_available() {
const int offset_end = (get_current_tab() + 1);
for (int i = 1; i < offset_end; i++) {
int target_tab = get_current_tab() - i;
if (target_tab < 0) {
target_tab += get_tab_count();
}
if (!is_tab_disabled(target_tab)) {
set_current_tab(target_tab);
return true;
}
}
return false;
}

bool TabBar::select_next_available() {
const int offset_end = (get_tab_count() - get_current_tab());
for (int i = 1; i < offset_end; i++) {
int target_tab = (get_current_tab() + i) % get_tab_count();
if (!is_tab_disabled(target_tab)) {
set_current_tab(target_tab);
return true;
}
}
return false;
}

int TabBar::get_tab_offset() const {
return offset;
}
Expand Down Expand Up @@ -1589,6 +1670,8 @@ void TabBar::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_current_tab", "tab_idx"), &TabBar::set_current_tab);
ClassDB::bind_method(D_METHOD("get_current_tab"), &TabBar::get_current_tab);
ClassDB::bind_method(D_METHOD("get_previous_tab"), &TabBar::get_previous_tab);
ClassDB::bind_method(D_METHOD("select_previous_available"), &TabBar::select_previous_available);
ClassDB::bind_method(D_METHOD("select_next_available"), &TabBar::select_next_available);
ClassDB::bind_method(D_METHOD("set_tab_title", "tab_idx", "title"), &TabBar::set_tab_title);
ClassDB::bind_method(D_METHOD("get_tab_title", "tab_idx"), &TabBar::get_tab_title);
ClassDB::bind_method(D_METHOD("set_tab_text_direction", "tab_idx", "direction"), &TabBar::set_tab_text_direction);
Expand Down Expand Up @@ -1674,6 +1757,7 @@ void TabBar::_bind_methods() {
BIND_THEME_ITEM_CUSTOM(Theme::DATA_TYPE_STYLEBOX, TabBar, tab_hovered_style, "tab_hovered");
BIND_THEME_ITEM_CUSTOM(Theme::DATA_TYPE_STYLEBOX, TabBar, tab_selected_style, "tab_selected");
BIND_THEME_ITEM_CUSTOM(Theme::DATA_TYPE_STYLEBOX, TabBar, tab_disabled_style, "tab_disabled");
BIND_THEME_ITEM_CUSTOM(Theme::DATA_TYPE_STYLEBOX, TabBar, tab_focus_style, "tab_focus");

BIND_THEME_ITEM_CUSTOM(Theme::DATA_TYPE_ICON, TabBar, increment_icon, "increment");
BIND_THEME_ITEM_CUSTOM(Theme::DATA_TYPE_ICON, TabBar, increment_hl_icon, "increment_highlight");
Expand All @@ -1699,5 +1783,6 @@ void TabBar::_bind_methods() {

TabBar::TabBar() {
set_size(Size2(get_size().width, get_minimum_size().height));
set_focus_mode(FOCUS_ALL);
connect("mouse_exited", callable_mp(this, &TabBar::_on_mouse_exited));
}
10 changes: 9 additions & 1 deletion scene/gui/tab_bar.h
Original file line number Diff line number Diff line change
Expand Up @@ -107,6 +107,10 @@ class TabBar : public Control {
bool scroll_to_selected = true;
int tabs_rearrange_group = -1;

const float DEFAULT_GAMEPAD_EVENT_DELAY_MS = 0.5;
const float GAMEPAD_EVENT_REPEAT_RATE_MS = 1.0 / 20;
float gamepad_event_delay_ms = DEFAULT_GAMEPAD_EVENT_DELAY_MS;
Comment on lines +110 to +112
Copy link
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

This is the third control to implement this behavior and define these values. We should unify it somehow (but this is not necessarily a task for this PR).


struct ThemeCache {
int h_separation = 0;
int icon_max_width = 0;
Expand All @@ -115,6 +119,7 @@ class TabBar : public Control {
Ref<StyleBox> tab_hovered_style;
Ref<StyleBox> tab_selected_style;
Ref<StyleBox> tab_disabled_style;
Ref<StyleBox> tab_focus_style;

Ref<Texture2D> increment_icon;
Ref<Texture2D> increment_hl_icon;
Expand Down Expand Up @@ -148,7 +153,7 @@ class TabBar : public Control {
void _on_mouse_exited();

void _shape(int p_tab);
void _draw_tab(Ref<StyleBox> &p_tab_style, Color &p_font_color, int p_index, float p_x);
void _draw_tab(Ref<StyleBox> &p_tab_style, Color &p_font_color, int p_index, float p_x, bool p_focus);

protected:
virtual void gui_input(const Ref<InputEvent> &p_event) override;
Expand Down Expand Up @@ -214,6 +219,9 @@ class TabBar : public Control {
int get_previous_tab() const;
int get_hovered_tab() const;

bool select_previous_available();
bool select_next_available();

int get_tab_offset() const;
bool get_offset_buttons_visible() const;

Expand Down
23 changes: 23 additions & 0 deletions scene/gui/tab_container.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -195,6 +195,7 @@ void TabContainer::_on_theme_changed() {
tab_bar->add_theme_style_override(SNAME("tab_hovered"), theme_cache.tab_hovered_style);
tab_bar->add_theme_style_override(SNAME("tab_selected"), theme_cache.tab_selected_style);
tab_bar->add_theme_style_override(SNAME("tab_disabled"), theme_cache.tab_disabled_style);
tab_bar->add_theme_style_override(SNAME("tab_focus"), theme_cache.tab_focus_style);

tab_bar->add_theme_icon_override(SNAME("increment"), theme_cache.increment_icon);
tab_bar->add_theme_icon_override(SNAME("increment_highlight"), theme_cache.increment_hl_icon);
Expand Down Expand Up @@ -601,6 +602,14 @@ int TabContainer::get_previous_tab() const {
return tab_bar->get_previous_tab();
}

bool TabContainer::select_previous_available() {
return tab_bar->select_previous_available();
}

bool TabContainer::select_next_available() {
return tab_bar->select_next_available();
}

Control *TabContainer::get_tab_control(int p_idx) const {
Vector<Control *> controls = _get_tab_controls();
if (p_idx >= 0 && p_idx < controls.size()) {
Expand Down Expand Up @@ -645,6 +654,14 @@ TabBar::AlignmentMode TabContainer::get_tab_alignment() const {
return tab_bar->get_tab_alignment();
}

void TabContainer::set_tab_focus_mode(Control::FocusMode p_focus_mode) {
tab_bar->set_focus_mode(p_focus_mode);
}

Control::FocusMode TabContainer::get_tab_focus_mode() const {
return tab_bar->get_focus_mode();
}

void TabContainer::set_clip_tabs(bool p_clip_tabs) {
tab_bar->set_clip_tabs(p_clip_tabs);
}
Expand Down Expand Up @@ -911,6 +928,8 @@ void TabContainer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_current_tab", "tab_idx"), &TabContainer::set_current_tab);
ClassDB::bind_method(D_METHOD("get_current_tab"), &TabContainer::get_current_tab);
ClassDB::bind_method(D_METHOD("get_previous_tab"), &TabContainer::get_previous_tab);
ClassDB::bind_method(D_METHOD("select_previous_available"), &TabContainer::select_previous_available);
ClassDB::bind_method(D_METHOD("select_next_available"), &TabContainer::select_next_available);
ClassDB::bind_method(D_METHOD("get_current_tab_control"), &TabContainer::get_current_tab_control);
ClassDB::bind_method(D_METHOD("get_tab_control", "tab_idx"), &TabContainer::get_tab_control);
ClassDB::bind_method(D_METHOD("set_tab_alignment", "alignment"), &TabContainer::set_tab_alignment);
Expand Down Expand Up @@ -943,6 +962,8 @@ void TabContainer::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_tabs_rearrange_group"), &TabContainer::get_tabs_rearrange_group);
ClassDB::bind_method(D_METHOD("set_use_hidden_tabs_for_min_size", "enabled"), &TabContainer::set_use_hidden_tabs_for_min_size);
ClassDB::bind_method(D_METHOD("get_use_hidden_tabs_for_min_size"), &TabContainer::get_use_hidden_tabs_for_min_size);
ClassDB::bind_method(D_METHOD("set_tab_focus_mode", "focus_mode"), &TabContainer::set_tab_focus_mode);
ClassDB::bind_method(D_METHOD("get_tab_focus_mode"), &TabContainer::get_tab_focus_mode);

ADD_SIGNAL(MethodInfo("active_tab_rearranged", PropertyInfo(Variant::INT, "idx_to")));
ADD_SIGNAL(MethodInfo("tab_changed", PropertyInfo(Variant::INT, "tab")));
Expand All @@ -960,6 +981,7 @@ void TabContainer::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "drag_to_rearrange_enabled"), "set_drag_to_rearrange_enabled", "get_drag_to_rearrange_enabled");
ADD_PROPERTY(PropertyInfo(Variant::INT, "tabs_rearrange_group"), "set_tabs_rearrange_group", "get_tabs_rearrange_group");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_hidden_tabs_for_min_size"), "set_use_hidden_tabs_for_min_size", "get_use_hidden_tabs_for_min_size");
ADD_PROPERTY(PropertyInfo(Variant::INT, "tab_focus_mode", PROPERTY_HINT_ENUM, "None,Click,All"), "set_tab_focus_mode", "get_tab_focus_mode");

BIND_THEME_ITEM(Theme::DATA_TYPE_CONSTANT, TabContainer, side_margin);

Expand All @@ -977,6 +999,7 @@ void TabContainer::_bind_methods() {
BIND_THEME_ITEM_CUSTOM(Theme::DATA_TYPE_STYLEBOX, TabContainer, tab_hovered_style, "tab_hovered");
BIND_THEME_ITEM_CUSTOM(Theme::DATA_TYPE_STYLEBOX, TabContainer, tab_selected_style, "tab_selected");
BIND_THEME_ITEM_CUSTOM(Theme::DATA_TYPE_STYLEBOX, TabContainer, tab_disabled_style, "tab_disabled");
BIND_THEME_ITEM_CUSTOM(Theme::DATA_TYPE_STYLEBOX, TabContainer, tab_focus_style, "tab_focus");

BIND_THEME_ITEM_CUSTOM(Theme::DATA_TYPE_ICON, TabContainer, increment_icon, "increment");
BIND_THEME_ITEM_CUSTOM(Theme::DATA_TYPE_ICON, TabContainer, increment_hl_icon, "increment_highlight");
Expand Down
7 changes: 7 additions & 0 deletions scene/gui/tab_container.h
Original file line number Diff line number Diff line change
Expand Up @@ -66,6 +66,7 @@ class TabContainer : public Container {
Ref<StyleBox> tab_hovered_style;
Ref<StyleBox> tab_selected_style;
Ref<StyleBox> tab_disabled_style;
Ref<StyleBox> tab_focus_style;

Ref<Texture2D> increment_icon;
Ref<Texture2D> increment_hl_icon;
Expand Down Expand Up @@ -117,6 +118,9 @@ class TabContainer : public Container {
void set_tab_alignment(TabBar::AlignmentMode p_alignment);
TabBar::AlignmentMode get_tab_alignment() const;

void set_tab_focus_mode(FocusMode p_focus_mode);
FocusMode get_tab_focus_mode() const;

void set_clip_tabs(bool p_clip_tabs);
bool get_clip_tabs() const;

Expand Down Expand Up @@ -149,6 +153,9 @@ class TabContainer : public Container {
int get_current_tab() const;
int get_previous_tab() const;

bool select_previous_available();
bool select_next_available();

Control *get_tab_control(int p_idx) const;
Control *get_current_tab_control() const;

Expand Down
Loading