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Fix PackedScene::get_last_modified_time() always returns 0 #79237

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Rindbee
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@Rindbee Rindbee commented Jul 9, 2023

Previously, the variables operated by PackedScene::set_last_modified_time() and PackedScene::get_last_modified_time() are different.

Fix #79227.

The variables operated by `PackedScene::set_last_modified_time()`
and `PackedScene::get_last_modified_time()` are different.
@akien-mga akien-mga modified the milestones: 4.x, 4.2 Jul 9, 2023
@akien-mga akien-mga requested a review from KoBeWi July 9, 2023 12:41
@akien-mga akien-mga added the cherrypick:4.1 Considered for cherry-picking into a future 4.1.x release label Jul 10, 2023
@akien-mga akien-mga merged commit aa2a4d2 into godotengine:master Jul 10, 2023
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@akien-mga
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Thanks!

@Rindbee Rindbee deleted the fix-get_last_modified_time-returns-0-in-PackedScene branch July 10, 2023 09:37
@YuriSizov YuriSizov removed the cherrypick:4.1 Considered for cherry-picking into a future 4.1.x release label Jul 10, 2023
@YuriSizov
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Cherry-picked for 4.1.1.

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The Updating Scene popup pops up constantly when switching scenes
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