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Update NavObstacle creation to new Mutex style #79916

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Jul 26, 2023
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4 changes: 2 additions & 2 deletions modules/navigation/godot_navigation_server.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -788,8 +788,8 @@ COMMAND_2(agent_set_avoidance_priority, RID, p_agent, real_t, p_priority) {
}

RID GodotNavigationServer::obstacle_create() {
GodotNavigationServer *mut_this = const_cast<GodotNavigationServer *>(this);
MutexLock lock(mut_this->operations_mutex);
MutexLock lock(operations_mutex);

RID rid = obstacle_owner.make_rid();
NavObstacle *obstacle = obstacle_owner.get_or_null(rid);
obstacle->set_self(rid);
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