SCons: Enable /WX
on LINKFLAGS for MSVC with werror=yes
#80711
Merged
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Draft as it should fail due to #80095 (comment).Edit: Fixed by #80713.
For the record, the option is already enabled in godot-cpp, unconditionally: https://github.com/godotengine/godot-cpp/blob/master/tools/windows.py#L35
I guess it makes sense there as we don't want potential linking warnings that would impact loading dynamic libraries.