Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Some grammar and punctuation enhancements in the class reference. #81097

Merged
merged 1 commit into from
Aug 29, 2023

Conversation

AcatXIo
Copy link

@AcatXIo AcatXIo commented Aug 28, 2023

My first PR ever.
Feel free to suggest further improvements.

@AcatXIo AcatXIo requested a review from a team as a code owner August 28, 2023 22:36
Copy link
Member

@akien-mga akien-mga left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Looks correct to me.

@@ -37,7 +37,7 @@
<method name="force_raycast_update">
<return type="void" />
<description>
Updates the collision information for the ray. Use this method to update the collision information immediately instead of waiting for the next [code]_physics_process[/code] call, for example if the ray or its parent has changed state.
Updates the collision information for the ray. Use this method to update the collision information immediately instead of waiting for the next [code]_physics_process[/code] call, for example, if the ray or its parent has changed state.
Copy link
Contributor

@MewPurPur MewPurPur Aug 29, 2023

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Here it's not clear to me if it's an improvement, as the added pause adds ambiguity about whether it's like "waiting for the next process call, for example" (it could be waiting for several things, and the next _physics_process call is one of them). I'd suggest rephrasing to avoid this.

Not a blocker of course, but if you decide to change this, remember to amend your commit with git commit --amend so you don't need to rebase.

Copy link
Author

@AcatXIo AcatXIo Aug 29, 2023

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

I fixed this (reverted the added comma), and the done the same thing for RayCast2D. I can give those files a better look later.

@AcatXIo AcatXIo force-pushed the grammar-enhancements branch from 80c6655 to 637f10a Compare August 29, 2023 07:28
@akien-mga akien-mga merged commit 247c354 into godotengine:master Aug 29, 2023
@akien-mga
Copy link
Member

Thanks! And congrats for your first merged Godot contribution 🎉

@AcatXIo
Copy link
Author

AcatXIo commented Aug 29, 2023

Thank you as well!

@AcatXIo AcatXIo deleted the grammar-enhancements branch August 29, 2023 11:06
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging this pull request may close these issues.

5 participants