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Polish a few things in Vulkan RD #81912
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@@ -5918,7 +5918,7 @@ Error RenderingDeviceVulkan::buffer_copy(RID p_src_buffer, RID p_dst_buffer, uin | |||
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// This method assumes the barriers have been pushed prior to being called, therefore no barriers are pushed | |||
// for the source or destination buffers before performing the copy. These masks are effectively ignored. | |||
VkPipelineShaderStageCreateFlags src_stage_mask = 0; | |||
VkPipelineStageFlags src_stage_mask = 0; |
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This worked because in the end it's a plain int, but was the wrong typedef.
// Should not be needed. | ||
// _buffer_memory_barrier(buffer->buffer, p_offset, p_size, dst_stage_mask, VK_PIPELINE_STAGE_TRANSFER_BIT, dst_access, VK_ACCESS_TRANSFER_WRITE_BIT, p_post_barrier); |
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By now we'd already know. Anyway, we can always find out it's not true and re-add, tracking this removal if needed.
@@ -6050,7 +6047,7 @@ Error RenderingDeviceVulkan::buffer_clear(RID p_buffer, uint32_t p_offset, uint3 | |||
dst_stage_mask = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT; | |||
} | |||
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_buffer_memory_barrier(buffer->buffer, p_offset, p_size, VK_PIPELINE_STAGE_TRANSFER_BIT, dst_stage_mask, VK_ACCESS_TRANSFER_WRITE_BIT, dst_access, dst_stage_mask); | |||
_buffer_memory_barrier(buffer->buffer, p_offset, p_size, VK_PIPELINE_STAGE_TRANSFER_BIT, dst_stage_mask, VK_ACCESS_TRANSFER_WRITE_BIT, dst_access, true); |
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This worked before the change because dst_stage_mask
would always be non-zero, that is, true
would be passed as the argument, but the code was awkward.
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buffer_update()
above is very similar to this function but it wraps this barrier in a condition. Should this function also have the condition?
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It's very likely, but since this PR aims to be about very silly little things, the reasoning to be sure is out of its scope.
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Thanks! |
A few little silly things. Summoning Production as reviewer, since this is not even about rendering, but area-agnostic code maintenance.
(Comments added to the changes via GH feature about why each change.)