Project upgrade tool: Better space handling in "export" #86598
Merged
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The regexes to convert "export" lines from godot 3 to godot 4 had two small issues: they weren't recognizing export statements with 1. spaces after "export" or 2. no space before "var".
These are both valid syntax, but the conversion tool did not recognize them. This commit fixes both cases.
test case 1:
export(int)var x = 1
old conversion:
@export(int)var x = 1
new conversion:
@export var x: int = 1
test case 2:
export (int) var y = 2
old conversion:
@export (int) var y = 2
new conversion:
@export var y: int = 2
These were tested by converting projects using the Import button in the project manager.