Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[macOS] Handle Trackpad / Magic Mouse swipe events and simulate XBUTTON1 / XBUTTON2 buttons. #87277

Merged
merged 1 commit into from
Feb 13, 2024

Conversation

bruvzg
Copy link
Member

@bruvzg bruvzg commented Jan 16, 2024

Back/forward physical buttons on the mouse (at least on Logitech MX Master) also trigger the same swipe events (not mouse events).

Fixes #86393

@akien-mga akien-mga merged commit bd57d2d into godotengine:master Feb 13, 2024
15 checks passed
@akien-mga
Copy link
Member

Thanks!

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging this pull request may close these issues.

Godot doesn't capture the physical 'back' and 'forward' buttons of my mouse
2 participants