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Match #89126 for 3D: check for Resource type instead of extension #89177

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Mar 5, 2024
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21 changes: 6 additions & 15 deletions editor/plugins/node_3d_editor_plugin.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -4481,23 +4481,14 @@ bool Node3DEditorViewport::can_drop_data_fw(const Point2 &p_point, const Variant
if (d.has("type") && (String(d["type"]) == "files")) {
Vector<String> files = d["files"];

List<String> scene_extensions;
ResourceLoader::get_recognized_extensions_for_type("PackedScene", &scene_extensions);
List<String> mesh_extensions;
ResourceLoader::get_recognized_extensions_for_type("Mesh", &mesh_extensions);
List<String> material_extensions;
ResourceLoader::get_recognized_extensions_for_type("Material", &material_extensions);
List<String> texture_extensions;
ResourceLoader::get_recognized_extensions_for_type("Texture", &texture_extensions);

// Check if at least one of the dragged files is a mesh, material, texture or scene.
for (int i = 0; i < files.size(); i++) {
String extension = files[i].get_extension().to_lower();
bool is_scene = ClassDB::is_parent_class(ResourceLoader::get_resource_type(files[i]), "PackedScene");
bool is_mesh = ClassDB::is_parent_class(ResourceLoader::get_resource_type(files[i]), "Mesh");
bool is_material = ClassDB::is_parent_class(ResourceLoader::get_resource_type(files[i]), "Material");
bool is_texture = ClassDB::is_parent_class(ResourceLoader::get_resource_type(files[i]), "Texture");

// Check if dragged files with mesh or scene extension can be created at least once.
if (mesh_extensions.find(extension) ||
scene_extensions.find(extension) ||
material_extensions.find(extension) ||
texture_extensions.find(extension)) {
if (is_mesh || is_scene || is_material || is_texture) {
Ref<Resource> res = ResourceLoader::load(files[i]);
if (res.is_null()) {
continue;
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