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Move Max Contacts Reported below Contact Monitor in RigidBody inspector #89459

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Calinou
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@Calinou Calinou commented Mar 13, 2024

Max Contacts Reported is now hidden in the inspector if Contact Monitor is disabled, as it has no effect in this situation.

This also changes the code used to hide the custom center of mass property for consistency with other places in the editor (only this approach worked for Contact Monitor as well).

The Center of Mass property hint in RigidBody2D was also modified for better usability.

This also changes the code used to hide the custom center of mass
property for consistency with other places in the editor
(only this approach worked for Contact Monitor as well).

The Center of Mass property hint in RigidBody2D was also modified
for better usability.
@Calinou Calinou requested review from a team as code owners March 13, 2024 22:17
@Calinou Calinou added this to the 4.x milestone Mar 13, 2024
@rburing
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rburing commented Mar 13, 2024

Makes sense.

@akien-mga akien-mga modified the milestones: 4.x, 4.3 Mar 13, 2024
@akien-mga akien-mga merged commit 3d3de01 into godotengine:master Mar 14, 2024
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@akien-mga
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Thanks!

@Calinou Calinou deleted the rigidbody-inspector-reorder-contact-monitor branch March 15, 2024 00:19
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3 participants