[Doc] Improve description of y_sort_enabled
#90096
Merged
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Y-sorting is an incredibly important tool in non-tile-based 2D games, and I only truly understood Godot's robust implementation of it after wasting 2 days writing complex scripts to control Sprite offsets as I did not comprehend the description for
y_sort_enabled
. This PR aims to improve that description so that I can save others the experimentation.In short:
y_sort_enabled
on and off on selected nodes to group and Y-sort the entire scene in a smart way.As a bonus, I also removed the redundant 'Z index' at the start of the description for
z_index
. If that should be a separate PR, let me know.