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Correctly update TileMapLayer highlighting when disabling it #90204

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groud
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@groud groud commented Apr 4, 2024

I've just realized I forgot a small bug in the TileMapLayer editor. The layer highliting would not be disabled right away when toggling it off. This fixes the issue.

@groud groud added this to the 4.3 milestone Apr 4, 2024
@akien-mga akien-mga merged commit 4d7c87b into godotengine:master Apr 4, 2024
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@akien-mga
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Thanks!

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