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Fix RayCast3D's debug draw transform not updating #90800

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merged 1 commit into from
Apr 17, 2024

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ydeltastar
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Fix a regression that RayCast3D's debug draw transform doesn't update when Debug > Visible Collision Shapes is enabled.
Fixes: #90798

@akien-mga
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Do you know roughly when that regression happened?

@ydeltastar
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Do you know roughly when that regression happened?

Probably because f556d7a

@akien-mga akien-mga requested a review from smix8 April 17, 2024 14:47
@akien-mga akien-mga merged commit 61c967b into godotengine:master Apr 17, 2024
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@akien-mga
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Thanks! And congrats for your first merged Godot contribution 🎉

@ydeltastar ydeltastar deleted the fix-raycast3d-debug-draw branch April 29, 2024 15:14
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RayCast3D's debug draw does not update its transform.
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