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FBX: Update ufbx to v0.14.0 #91528
FBX: Update ufbx to v0.14.0 #91528
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Seems like there's three tasks remaining:
|
The dataset looked fine at a glance, didn't have the time to do a proper labeling this time. The only open issue is the Ready to merge by me. |
I would not support blender pbr since it seems to not handle round tripping well? |
Disabled it for now in that case |
If it's ok can you rebase the pr so it's one commit? |
Could you amend in this documentation change too? diff --git a/thirdparty/README.md b/thirdparty/README.md
index 4a7ab7314a..8c07da5d24 100644
--- a/thirdparty/README.md
+++ b/thirdparty/README.md
@@ -894,7 +894,7 @@ number and run the script.
## ufbx
- Upstream: https://github.com/ufbx/ufbx
-- Version: git (v0.11.1, 2024)
+- Version: 0.14.0 (80ff790ab36507b99ec7e4ef55b9cfb076ce821b, 2024)
- License: MIT
Files extracted from upstream source: |
Sure, thanks! My bad for missing that one, should be fixed now. |
Thanks! |
Update to ufbx to version v0.14.0, which is currently being finished. I'm opening a draft PR to facilitate testing of the new version and so we can discuss a few of the newer features.
Some highlights of the ufbx updates up to v0.13.0:
Fixes from nearly complete v0.14.0, many based on Godot testing (#90986):
UFBX_INHERIT_MODE_HANDLING_COMPENSATE_NO_FALLBACK
to fix some non-scaled inheritance casesTasks for me before I consider this safe for merging: