Fix TileMap selection pattern being needlessly reorganized #91905
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Fixes #53901
This PR removes some processing that aimed to fix the TileMap editor selection when switching layer, tabs, etc. But I believe it's probably too safe. So I replaced it by something that seems to make more sense to me.
Note that the editor will keep the pattern even if you change TileSet (so, like, the pattern will be the same but using another TileSet, if that's clear). That might be a bit weird but it does not cause any error, so I did not bother fixing that by keeping an reference of the edited TileSet in the editor.
I didn't spot any obvious regressions by this change, but there might be some situations where the removal of those "too safe" operations might lead to some small regressions.