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Fix PopupMenu focus issues after Viewport::set_embedding_subwindows is changed. #92243

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merged 1 commit into from
May 23, 2024

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@bruvzg bruvzg commented May 22, 2024

FLAG_NO_FOCUS was set only in enter tree (in the is_embedded()) and was not updated if embedding_subwindows state is changed in runtime, causing incorrect focus handling.

@akien-mga akien-mga merged commit 55af739 into godotengine:master May 23, 2024
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Thanks!

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