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[Editor] Expose more editor settings to documentation #93427

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Sep 13, 2024
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168 changes: 168 additions & 0 deletions doc/classes/EditorSettings.xml

Large diffs are not rendered by default.

1 change: 1 addition & 0 deletions editor/debugger/debug_adapter/debug_adapter_server.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -38,6 +38,7 @@
int DebugAdapterServer::port_override = -1;

DebugAdapterServer::DebugAdapterServer() {
// TODO: Move to editor_settings.cpp
_EDITOR_DEF("network/debug_adapter/remote_port", remote_port);
_EDITOR_DEF("network/debug_adapter/request_timeout", protocol._request_timeout);
_EDITOR_DEF("network/debug_adapter/sync_breakpoints", protocol._sync_breakpoints);
Expand Down
3 changes: 0 additions & 3 deletions editor/debugger/editor_file_server.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -271,9 +271,6 @@ void EditorFileServer::stop() {

EditorFileServer::EditorFileServer() {
server.instantiate();

EDITOR_DEF("filesystem/file_server/port", 6010);
EDITOR_DEF("filesystem/file_server/password", "");
}

EditorFileServer::~EditorFileServer() {
Expand Down
2 changes: 0 additions & 2 deletions editor/editor_help.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -3134,8 +3134,6 @@ void EditorHelp::init_gdext_pointers() {
EditorHelp::EditorHelp() {
set_custom_minimum_size(Size2(150 * EDSCALE, 0));

EDITOR_DEF("text_editor/help/sort_functions_alphabetically", true);

class_desc = memnew(RichTextLabel);
class_desc->set_tab_size(8);
add_child(class_desc);
Expand Down
2 changes: 1 addition & 1 deletion editor/editor_native_shader_source_visualizer.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -98,7 +98,7 @@ void EditorNativeShaderSourceVisualizer::_inspect_shader(RID p_shader) {
code_edit->set_syntax_highlighter(syntax_highlighter);
code_edit->add_theme_font_override(SceneStringName(font), get_theme_font("source", EditorStringName(EditorFonts)));
code_edit->add_theme_font_size_override(SceneStringName(font_size), get_theme_font_size("source_size", EditorStringName(EditorFonts)));
code_edit->add_theme_constant_override("line_spacing", EDITOR_DEF("text_editor/theme/line_spacing", 6));
code_edit->add_theme_constant_override("line_spacing", EDITOR_GET("text_editor/theme/line_spacing"));

// Appearance: Caret
code_edit->set_caret_type((TextEdit::CaretType)EDITOR_GET("text_editor/appearance/caret/type").operator int());
Expand Down
76 changes: 76 additions & 0 deletions editor/editor_settings.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -400,6 +400,9 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
EDITOR_SETTING_USAGE(Variant::STRING, PROPERTY_HINT_ENUM, "interface/editor/editor_language", best, lang_hint, PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
}

// Asset library
_initial_set("asset_library/use_threads", true);

/* Interface */

// Editor
Expand Down Expand Up @@ -481,6 +484,10 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "interface/editor/vsync_mode", 1, "Disabled,Enabled,Adaptive,Mailbox")
EDITOR_SETTING(Variant::BOOL, PROPERTY_HINT_NONE, "interface/editor/update_continuously", false, "")

_initial_set("interface/editors/show_scene_tree_root_selection", true);
_initial_set("interface/editors/derive_script_globals_by_name", true);
_initial_set("docks/scene_tree/ask_before_revoking_unique_name", true);

// Inspector
EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "interface/inspector/max_array_dictionary_items_per_page", 20, "10,100,1")
EDITOR_SETTING(Variant::BOOL, PROPERTY_HINT_NONE, "interface/inspector/show_low_level_opentype_features", false, "")
Expand Down Expand Up @@ -571,6 +578,10 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
_initial_set("filesystem/on_save/compress_binary_resources", true);
_initial_set("filesystem/on_save/safe_save_on_backup_then_rename", true);

// EditorFileServer
_initial_set("filesystem/file_server/port", 6010);
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Should this have a range?

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Yes but with no_slider.

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Yeah there should probably be a range if there's a min and max for valid ports. I looked through the code a bit and we don't seem to do any validation for the port range currently in EditorFileServer/TCPServer/NetSocketPosix before passing it to the OS APIs.

CC @Faless @mhilbrunner

_initial_set("filesystem/file_server/password", "");

// File dialog
_initial_set("filesystem/file_dialog/show_hidden_files", false);
EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "filesystem/file_dialog/display_mode", 0, "Thumbnails,List")
Expand All @@ -588,6 +599,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
/* Docks */

// SceneTree
_initial_set("docks/scene_tree/ask_before_deleting_related_animation_tracks", true);
_initial_set("docks/scene_tree/start_create_dialog_fully_expanded", false);
_initial_set("docks/scene_tree/auto_expand_to_selected", true);
_initial_set("docks/scene_tree/center_node_on_reparent", false);
Expand All @@ -605,6 +617,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
/* Text editor */

// Theme
_initial_set("text_editor/theme/line_spacing", 6);
EDITOR_SETTING(Variant::STRING, PROPERTY_HINT_ENUM, "text_editor/theme/color_theme", "Default", "Default,Godot 2,Custom")

// Theme: Highlighting
Expand Down Expand Up @@ -669,10 +682,19 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
_initial_set("text_editor/behavior/files/restore_scripts_on_load", true);
_initial_set("text_editor/behavior/files/convert_indent_on_save", true);
_initial_set("text_editor/behavior/files/auto_reload_scripts_on_external_change", false);
_initial_set("text_editor/behavior/files/auto_reload_and_parse_scripts_on_save", true);
_initial_set("text_editor/behavior/files/open_dominant_script_on_scene_change", false);

// Script list
_initial_set("text_editor/script_list/show_members_overview", true);
_initial_set("text_editor/script_list/sort_members_outline_alphabetically", false);
_initial_set("text_editor/script_list/script_temperature_enabled", true);
_initial_set("text_editor/script_list/script_temperature_history_size", 15);
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Should this have a range?

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@akien-mga akien-mga Sep 10, 2024

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I wouldn't bother here, unless very high numbers brick the editor.

_initial_set("text_editor/script_list/group_help_pages", true);
EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "text_editor/script_list/sort_scripts_by", 0, "Name,Path,None");
EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "text_editor/script_list/list_script_names_as", 0, "Name,Parent Directory And Name,Full Path");
EDITOR_SETTING(Variant::STRING, PROPERTY_HINT_GLOBAL_FILE, "text_editor/external/exec_path", "", "");
EDITOR_SETTING(Variant::STRING, PROPERTY_HINT_PLACEHOLDER_TEXT, "text_editor/external/exec_flags", "{file}", "Call flags with placeholders: {project}, {file}, {col}, {line}.");

// Completion
EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "text_editor/completion/idle_parse_delay", 1.5, "0.1,10,0.01")
Expand All @@ -687,17 +709,28 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
_initial_set("text_editor/completion/use_single_quotes", false);
_initial_set("text_editor/completion/colorize_suggestions", true);

// External editor (ScriptEditorPlugin)
_initial_set("text_editor/external/use_external_editor", false);
_initial_set("text_editor/external/exec_path", "");

// Help
_initial_set("text_editor/help/show_help_index", true);
EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "text_editor/help/help_font_size", 16, "8,48,1")
EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "text_editor/help/help_source_font_size", 15, "8,48,1")
EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "text_editor/help/help_title_font_size", 23, "8,64,1")
EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "text_editor/help/class_reference_examples", 0, "GDScript,C#,GDScript and C#")
_initial_set("text_editor/help/sort_functions_alphabetically", true);

/* Editors */

// GridMap
// GridMapEditor
_initial_set("editors/grid_map/pick_distance", 5000.0);
_initial_set("editors/grid_map/palette_min_width", 230);
set_restart_if_changed("editors/grid_map/palette_min_width", true);
_initial_set("editors/grid_map/preview_size", 64);
// GridMapEditorPlugin
EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "editors/grid_map/editor_side", 1, "Left,Right");

// 3D
EDITOR_SETTING(Variant::COLOR, PROPERTY_HINT_NONE, "editors/3d/primary_grid_color", Color(0.56, 0.56, 0.56, 0.5), "")
Expand All @@ -708,6 +741,28 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
EDITOR_SETTING_USAGE(Variant::COLOR, PROPERTY_HINT_NONE, "editors/3d_gizmos/gizmo_colors/instantiated", Color(0.7, 0.7, 0.7, 0.6), "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED)
EDITOR_SETTING_USAGE(Variant::COLOR, PROPERTY_HINT_NONE, "editors/3d_gizmos/gizmo_colors/joint", Color(0.5, 0.8, 1), "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED)
EDITOR_SETTING_USAGE(Variant::COLOR, PROPERTY_HINT_NONE, "editors/3d_gizmos/gizmo_colors/aabb", Color(0.28, 0.8, 0.82), "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED)
EDITOR_SETTING_USAGE(Variant::COLOR, PROPERTY_HINT_NONE, "editors/3d_gizmos/gizmo_colors/stream_player_3d", Color(0.4, 0.8, 1), "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED)
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EDITOR_SETTING_USAGE(Variant::COLOR, PROPERTY_HINT_NONE, "editors/3d_gizmos/gizmo_colors/camera", Color(0.8, 0.4, 0.8), "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED)
EDITOR_SETTING_USAGE(Variant::COLOR, PROPERTY_HINT_NONE, "editors/3d_gizmos/gizmo_colors/decal", Color(0.6, 0.5, 1.0), "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED)
EDITOR_SETTING_USAGE(Variant::COLOR, PROPERTY_HINT_NONE, "editors/3d_gizmos/gizmo_colors/fog_volume", Color(0.5, 0.7, 1), "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED)
EDITOR_SETTING_USAGE(Variant::COLOR, PROPERTY_HINT_NONE, "editors/3d_gizmos/gizmo_colors/particles", Color(0.8, 0.7, 0.4), "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED)
EDITOR_SETTING_USAGE(Variant::COLOR, PROPERTY_HINT_NONE, "editors/3d_gizmos/gizmo_colors/particle_attractor", Color(1, 0.7, 0.5), "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED)
EDITOR_SETTING_USAGE(Variant::COLOR, PROPERTY_HINT_NONE, "editors/3d_gizmos/gizmo_colors/particle_collision", Color(0.5, 0.7, 1), "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED)
EDITOR_SETTING_USAGE(Variant::COLOR, PROPERTY_HINT_NONE, "editors/3d_gizmos/gizmo_colors/joint_body_a", Color(0.6, 0.8, 1), "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED)
EDITOR_SETTING_USAGE(Variant::COLOR, PROPERTY_HINT_NONE, "editors/3d_gizmos/gizmo_colors/joint_body_b", Color(0.6, 0.9, 1), "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED)
EDITOR_SETTING_USAGE(Variant::COLOR, PROPERTY_HINT_NONE, "editors/3d_gizmos/gizmo_colors/lightmap_lines", Color(0.5, 0.6, 1), "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED)
EDITOR_SETTING_USAGE(Variant::COLOR, PROPERTY_HINT_NONE, "editors/3d_gizmos/gizmo_colors/lightprobe_lines", Color(0.5, 0.6, 1), "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED)
EDITOR_SETTING_USAGE(Variant::COLOR, PROPERTY_HINT_NONE, "editors/3d_gizmos/gizmo_colors/occluder", Color(0.8, 0.5, 1), "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED)
EDITOR_SETTING_USAGE(Variant::COLOR, PROPERTY_HINT_NONE, "editors/3d_gizmos/gizmo_colors/reflection_probe", Color(0.6, 1, 0.5), "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED)
EDITOR_SETTING_USAGE(Variant::COLOR, PROPERTY_HINT_NONE, "editors/3d_gizmos/gizmo_colors/visibility_notifier", Color(0.8, 0.5, 0.7), "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED)
EDITOR_SETTING_USAGE(Variant::COLOR, PROPERTY_HINT_NONE, "editors/3d_gizmos/gizmo_colors/voxel_gi", Color(0.5, 1, 0.6), "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED)
EDITOR_SETTING_USAGE(Variant::COLOR, PROPERTY_HINT_NONE, "editors/3d_gizmos/gizmo_colors/path_tilt", Color(1.0, 1.0, 0.4, 0.9), "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED)
EDITOR_SETTING_USAGE(Variant::COLOR, PROPERTY_HINT_NONE, "editors/3d_gizmos/gizmo_colors/skeleton", Color(1, 0.8, 0.4), "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED)
EDITOR_SETTING_USAGE(Variant::COLOR, PROPERTY_HINT_NONE, "editors/3d_gizmos/gizmo_colors/selected_bone", Color(0.8, 0.3, 0.0), "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED)
EDITOR_SETTING_USAGE(Variant::COLOR, PROPERTY_HINT_NONE, "editors/3d_gizmos/gizmo_colors/csg", Color(0.0, 0.4, 1, 0.15), "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED)
_initial_set("editors/3d_gizmos/gizmo_settings/bone_axis_length", (float)0.1);
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Should this have a range?

EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "editors/3d_gizmos/gizmo_settings/bone_shape", 1, "Wire,Octahedron");
Comment on lines +763 to +764
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Should these be restart required? Don't know how they work

EDITOR_SETTING_USAGE(Variant::FLOAT, PROPERTY_HINT_NONE, "editors/3d_gizmos/gizmo_settings/path3d_tilt_disk_size", 0.8, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED)
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Should this have a range?


// If a line is a multiple of this, it uses the primary grid color.
// Use a power of 2 value by default as it's more common to use powers of 2 in level design.
Expand Down Expand Up @@ -750,6 +805,8 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "editors/3d/navigation_feel/orbit_inertia", 0.0, "0,1,0.001")
EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "editors/3d/navigation_feel/translation_inertia", 0.05, "0,1,0.001")
EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "editors/3d/navigation_feel/zoom_inertia", 0.05, "0,1,0.001")
_initial_set("editors/3d/navigation/show_viewport_rotation_gizmo", true);
_initial_set("editors/3d/navigation/show_viewport_navigation_gizmo", DisplayServer::get_singleton()->is_touchscreen_available());

// 3D: Freelook
EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "editors/3d/freelook/freelook_navigation_scheme", 0, "Default,Partially Axis-Locked (id Tech),Fully Axis-Locked (Minecraft)")
Expand All @@ -759,6 +816,10 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "editors/3d/freelook/freelook_activation_modifier", 0, "None,Shift,Alt,Meta,Ctrl")
_initial_set("editors/3d/freelook/freelook_speed_zoom_link", false);

// 3D: Manipulator
EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "editors/3d/manipulator_gizmo_size", 80, "16,160,1");
EDITOR_SETTING_USAGE(Variant::FLOAT, PROPERTY_HINT_RANGE, "editors/3d/manipulator_gizmo_opacity", 0.9, "0,1,0.01", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED)

// 2D
_initial_set("editors/2d/grid_color", Color(1.0, 1.0, 1.0, 0.07));
_initial_set("editors/2d/guides_color", Color(0.6, 0.0, 0.8));
Expand All @@ -774,6 +835,12 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
_initial_set("editors/2d/use_integer_zoom_by_default", false);
EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "editors/2d/zoom_speed_factor", 1.1, "1.01,2,0.01")

// Bone mapper (BoneMapEditorPlugin)
_initial_set("editors/bone_mapper/handle_colors/unset", Color(0.3, 0.3, 0.3));
_initial_set("editors/bone_mapper/handle_colors/set", Color(0.1, 0.6, 0.25));
_initial_set("editors/bone_mapper/handle_colors/missing", Color(0.8, 0.2, 0.8));
_initial_set("editors/bone_mapper/handle_colors/error", Color(0.8, 0.2, 0.2));

// Panning
// Enum should be in sync with ControlScheme in ViewPanner.
EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "editors/panning/2d_editor_panning_scheme", 0, "Scroll Zooms,Scroll Pans");
Expand Down Expand Up @@ -814,6 +881,10 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "editors/visual_editors/grid_pattern", 1, "Lines,Dots")
EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "editors/visual_editors/visual_shader/port_preview_size", 160, "100,400,0.01")

// Export (EditorExportPlugin)
_initial_set("export/ssh/ssh", "");
_initial_set("export/ssh/scp", "");

/* Run */

// Window placement
Expand Down Expand Up @@ -880,6 +951,11 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
EDITOR_SETTING(Variant::FLOAT, PROPERTY_HINT_RANGE, "debugger/remote_inspect_refresh_interval", 0.2, "0.02,10,0.01,or_greater")
EDITOR_SETTING(Variant::BOOL, PROPERTY_HINT_NONE, "debugger/profile_native_calls", false, "")

// Version control (VersionControlEditorPlugin)
_initial_set("version_control/username", "");
_initial_set("version_control/ssh_public_key_path", "");
_initial_set("version_control/ssh_private_key_path", "");

/* Extra config */

EDITOR_SETTING_USAGE(Variant::BOOL, PROPERTY_HINT_NONE, "input/buffering/agile_event_flushing", false, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED)
Expand Down
5 changes: 0 additions & 5 deletions editor/export/editor_export_plugin.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -364,8 +364,3 @@ void EditorExportPlugin::_bind_methods() {
GDVIRTUAL_BIND(_get_android_manifest_application_element_contents, "platform", "debug");
GDVIRTUAL_BIND(_get_android_manifest_element_contents, "platform", "debug");
}

EditorExportPlugin::EditorExportPlugin() {
EDITOR_DEF("export/ssh/ssh", "");
EDITOR_DEF("export/ssh/scp", "");
}
2 changes: 0 additions & 2 deletions editor/export/editor_export_plugin.h
Original file line number Diff line number Diff line change
Expand Up @@ -183,8 +183,6 @@ class EditorExportPlugin : public RefCounted {
String get_ios_cpp_code() const;
const Vector<String> &get_macos_plugin_files() const;
Variant get_option(const StringName &p_name) const;

EditorExportPlugin();
};

#endif // EDITOR_EXPORT_PLUGIN_H
3 changes: 2 additions & 1 deletion editor/plugins/asset_library_editor_plugin.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -47,7 +47,7 @@
#include "scene/resources/image_texture.h"

static inline void setup_http_request(HTTPRequest *request) {
request->set_use_threads(EDITOR_DEF("asset_library/use_threads", true));
request->set_use_threads(EDITOR_GET("asset_library/use_threads"));

const String proxy_host = EDITOR_GET("network/http_proxy/host");
const int proxy_port = EDITOR_GET("network/http_proxy/port");
Expand Down Expand Up @@ -703,6 +703,7 @@ void EditorAssetLibrary::_notification(int p_what) {
}

void EditorAssetLibrary::_update_repository_options() {
// TODO: Move to editor_settings.cpp
Dictionary default_urls;
default_urls["godotengine.org (Official)"] = "https://godotengine.org/asset-library/api";
Dictionary available_urls = _EDITOR_DEF("asset_library/available_urls", default_urls, true);
Expand Down
6 changes: 0 additions & 6 deletions editor/plugins/bone_map_editor_plugin.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1477,12 +1477,6 @@ void EditorInspectorPluginBoneMap::parse_begin(Object *p_object) {
}

BoneMapEditorPlugin::BoneMapEditorPlugin() {
// Register properties in editor settings.
EDITOR_DEF("editors/bone_mapper/handle_colors/unset", Color(0.3, 0.3, 0.3));
EDITOR_DEF("editors/bone_mapper/handle_colors/set", Color(0.1, 0.6, 0.25));
EDITOR_DEF("editors/bone_mapper/handle_colors/missing", Color(0.8, 0.2, 0.8));
EDITOR_DEF("editors/bone_mapper/handle_colors/error", Color(0.8, 0.2, 0.2));

Ref<EditorInspectorPluginBoneMap> inspector_plugin;
inspector_plugin.instantiate();
add_inspector_plugin(inspector_plugin);
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -38,7 +38,7 @@
#include "scene/3d/audio_stream_player_3d.h"

AudioStreamPlayer3DGizmoPlugin::AudioStreamPlayer3DGizmoPlugin() {
Color gizmo_color = EDITOR_DEF_RST("editors/3d_gizmos/gizmo_colors/stream_player_3d", Color(0.4, 0.8, 1));
Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/stream_player_3d");

create_icon_material("stream_player_3d_icon", EditorNode::get_singleton()->get_editor_theme()->get_icon(SNAME("Gizmo3DSamplePlayer"), EditorStringName(EditorIcons)));
create_material("stream_player_3d_material_primary", gizmo_color);
Expand Down
2 changes: 1 addition & 1 deletion editor/plugins/gizmos/camera_3d_gizmo_plugin.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -39,7 +39,7 @@
#include "scene/3d/camera_3d.h"

Camera3DGizmoPlugin::Camera3DGizmoPlugin() {
Color gizmo_color = EDITOR_DEF_RST("editors/3d_gizmos/gizmo_colors/camera", Color(0.8, 0.4, 0.8));
Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/camera");

create_material("camera_material", gizmo_color);
create_icon_material("camera_icon", EditorNode::get_singleton()->get_editor_theme()->get_icon(SNAME("GizmoCamera3D"), EditorStringName(EditorIcons)));
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2 changes: 1 addition & 1 deletion editor/plugins/gizmos/cpu_particles_3d_gizmo_plugin.cpp
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Expand Up @@ -37,7 +37,7 @@
#include "scene/3d/cpu_particles_3d.h"

CPUParticles3DGizmoPlugin::CPUParticles3DGizmoPlugin() {
Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/particles", Color(0.8, 0.7, 0.4));
Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/particles");
create_material("particles_material", gizmo_color);
gizmo_color.a = MAX((gizmo_color.a - 0.2) * 0.02, 0.0);
create_material("particles_solid_material", gizmo_color);
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2 changes: 1 addition & 1 deletion editor/plugins/gizmos/decal_gizmo_plugin.cpp
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Expand Up @@ -40,7 +40,7 @@

DecalGizmoPlugin::DecalGizmoPlugin() {
helper.instantiate();
Color gizmo_color = EDITOR_DEF_RST("editors/3d_gizmos/gizmo_colors/decal", Color(0.6, 0.5, 1.0));
Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/decal");

create_icon_material("decal_icon", EditorNode::get_singleton()->get_editor_theme()->get_icon(SNAME("GizmoDecal"), EditorStringName(EditorIcons)));

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2 changes: 1 addition & 1 deletion editor/plugins/gizmos/fog_volume_gizmo_plugin.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -40,7 +40,7 @@

FogVolumeGizmoPlugin::FogVolumeGizmoPlugin() {
helper.instantiate();
Color gizmo_color = EDITOR_DEF_RST("editors/3d_gizmos/gizmo_colors/fog_volume", Color(0.5, 0.7, 1));
Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/fog_volume");
create_material("shape_material", gizmo_color);
gizmo_color.a = 0.15;
create_material("shape_material_internal", gizmo_color);
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