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Fix sprite frame editor crash with null frames pointer #93846

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Jul 3, 2024
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2 changes: 1 addition & 1 deletion editor/plugins/sprite_frames_editor_plugin.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -953,7 +953,7 @@ void SpriteFramesEditor::_sync_animation() {
}

void SpriteFramesEditor::_select_animation(const String &p_name, bool p_update_node) {
if (!frames->has_animation(p_name)) {
if (frames.is_null() || !frames->has_animation(p_name)) {
return;
}
edited_anim = p_name;
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