Fix NavigationPolygon not updating consistently on rebakes #94362
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fixes #94358
Fixes that NavigationPolygon did not update in all cases because the internal NavigationMesh was not always unref and freed which blocked creating a new mesh later if nothing else freed it.
regression from #93426 that added the new
set_data()
function.That new function was missing the
unref()
for the old internal NavigationMesh. Without the unref, if nothing else would trigger it, when the NavigationServer would later request the internal NavigationMesh the NavigationPolygon would not build a new version of its internal NavigationMesh and just return the old.