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End benchmark of Main::setup properly before calling setup2 #94587

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merged 1 commit into from
Jul 22, 2024

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alvinhochun
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@alvinhochun alvinhochun requested a review from a team as a code owner July 21, 2024 13:46
@AThousandShips AThousandShips added this to the 4.x milestone Jul 21, 2024
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This is a very straightforward bugfix that should be included in 4.3.

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AThousandShips commented Jul 21, 2024

Please open a bug report for this or where was this being a bug discussed? I'm not sure this is a bug, what makes startup2 not part of Main::Setup? This would change the benchmark data drastically

Edit: Noticed there was a separate Main::Setup2, so this is correct, in the future please elaborate on the reason for a bug fix if there isn't an associated report to make it easier to indicate what actually is wrong or why it should be changed

@AThousandShips AThousandShips modified the milestones: 4.x, 4.3 Jul 21, 2024
@akien-mga akien-mga changed the title End benchmark of Main::Setup properly before calling setup2 End benchmark of Main::setup properly before calling setup2 Jul 21, 2024
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Looks correct, setup2 has its own benchmark.

@akien-mga akien-mga merged commit edcf789 into godotengine:master Jul 22, 2024
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Thanks!

@alvinhochun alvinhochun deleted the bench-end-main-setup branch July 29, 2024 16:22
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3 participants