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Remove deprecated method Window::move_to_foreground() #95995

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6 changes: 0 additions & 6 deletions doc/classes/Window.xml
Original file line number Diff line number Diff line change
Expand Up @@ -359,12 +359,6 @@
Centers a native window on the current screen and an embedded window on its embedder [Viewport].
</description>
</method>
<method name="move_to_foreground" deprecated="Use [method Window.grab_focus] instead.">
<return type="void" />
<description>
Causes the window to grab focus, allowing it to receive user input.
</description>
</method>
<method name="popup">
<return type="void" />
<param index="0" name="rect" type="Rect2i" default="Rect2i(0, 0, 0, 0)" />
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11 changes: 0 additions & 11 deletions scene/main/window.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -554,13 +554,6 @@ void Window::request_attention() {
}
}

#ifndef DISABLE_DEPRECATED
void Window::move_to_foreground() {
WARN_DEPRECATED_MSG(R"*(The "move_to_foreground()" method is deprecated, use "grab_focus()" instead.)*");
grab_focus();
}
#endif // DISABLE_DEPRECATED

bool Window::can_draw() const {
ERR_READ_THREAD_GUARD_V(false);
if (!is_inside_tree()) {
Expand Down Expand Up @@ -2838,10 +2831,6 @@ void Window::_bind_methods() {

ClassDB::bind_method(D_METHOD("request_attention"), &Window::request_attention);

#ifndef DISABLE_DEPRECATED
ClassDB::bind_method(D_METHOD("move_to_foreground"), &Window::move_to_foreground);
#endif // DISABLE_DEPRECATED

ClassDB::bind_method(D_METHOD("set_visible", "visible"), &Window::set_visible);
ClassDB::bind_method(D_METHOD("is_visible"), &Window::is_visible);

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3 changes: 0 additions & 3 deletions scene/main/window.h
Original file line number Diff line number Diff line change
Expand Up @@ -308,9 +308,6 @@ class Window : public Viewport {
bool is_maximize_allowed() const;

void request_attention();
#ifndef DISABLE_DEPRECATED
void move_to_foreground();
#endif // DISABLE_DEPRECATED

virtual void set_visible(bool p_visible);
bool is_visible() const;
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