v1.0.0-beta3 - Libdatachannel 0.17.10+git
Pre-releaseGDExtension (Godot 4)
Download the godot-extension-webrtc.zip
file from the assets
below and extract its content to the root of your Godot project.
The library automatically registers itself on startup.
Note: This version is built for Godot 4.0-beta3
and might not work with different versions.
GDNative Plugin (Godot 3)
Download the godot-gdnative-webrtc.zip
file from the assets
below and extract its content to the root of your Godot project.
The library act as a GDNative singleton, you enable or disable it via: Project
-> ProjectSettings
-> GDNative
.
See WebRTC minimal demo or signalling demo for examples.
Note: This version is built for Godot 3.5
and might not work with earlier versions.
License
The webrtc-native plugin is licensed under the MIT license (see LICENSE), while libdatachannel and one of its dependency (libjuice) are licensed under LGPLv2.1 or later, see libdatachannel LICENSE and libjuice LICENSE.
Make sure you understand and comply with the LGPLv2.1 license when redistributing this plugin.