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Introduce external resource(s) on multiplayer game programming to docs #3884
Introduce external resource(s) on multiplayer game programming to docs #3884
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Sorry for the delay in review - thanks for posting this!
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### Game Networking Resources |
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I'm thinking this content could sit under an Additional Resources section in https://github.com/googleforgames/agones/blob/main/site/content/en/docs/Prerequisite%20Knowledge/_index.md - since that's the first place people go for learning the basics - rather than a new section that is all the way at the bottom and harder to find for new game developers.
WDYT?
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I think that's a better place for it!
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@igooch @markmandel I think this is ready to be merged into main; would you review and let me know if there are more changes you would want to see? Thanks in advance! Once again I'd like to affirm that this is a resource worth sharing with the general multiplayer game dev community because it's the highest quality resource I've found when upleveling my understanding of the subject. I keep imagining a fellow curious game developer finding this resource through the Agones open source project and thinking that's a special moment. Hopefully you've had time to review the resource and agree with my assessment! Looking forward to hearing back soon on this PR. |
Co-authored-by: Mark Mandel <markmandel@google.com>
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This PR contains the following updates: | Package | Update | Change | |---|---|---| | [agones](https://agones.dev) ([source](https://redirect.github.com/googleforgames/agones)) | minor | `1.42.0` -> `1.43.0` | --- > [!WARNING] > Some dependencies could not be looked up. Check the Dependency Dashboard for more information. --- ### Release Notes <details> <summary>googleforgames/agones (agones)</summary> ### [`v1.43.0`](https://redirect.github.com/googleforgames/agones/releases/tag/v1.43.0) [Compare Source](https://redirect.github.com/googleforgames/agones/compare/v1.42.0...v1.43.0) This is the 1.43.0 release of Agones. In this release, we updated the supported Kubernetes version, added a new scheduled autoscaler, as well as Unity support for Counters and Lists.. - **Kubernetes 1.30 Support** With this release, the Kubernetes support matrix for Agones is now 1.28, 1.29 and 1.30. - **Alpha support for ScheduledAutoscaler** This provides the ability to have Fleet autoscaler scheduling with the feature flag `ScheduledAutoscaler`, to allow you to schedule what level of autoscaling you would like on a schedule or between dates, giving you more control over your autoscaling needs. - **Unity SDK: Counters and Lists** We now have support for `GameServer` [Counters and Lists](https://agones.dev/site/docs/guides/counters-and-lists/) with our Unity SDK! - **New Helm Installation Configuration Options** Two new installation options! We made the parameters that control how fast we scale up and down `GameServers` configurable, so you can see how fast your Kubernetes control plane really is when spinning up lots of `GameServer` instances. We also have new Helm configuration options that allow the use of the host network for the Agones controller and extensions for AWS EKS when using Cilium. - **Beta support for Passthrough PortPolicy on GKE Autopilot** We’ve graduated Passthrough Port Policy support from Alpha to Beta on GKE Autopilot, which you can now enable using the feature flag `AutopilotPassthroughPort`. <!-- Release notes generated using configuration in .github/release.yml at main --> #### What's Changed ##### Breaking changes - Revert "Update Supported Kubernetes to 1.28, 1.29, 1.30 ([#​3933](https://redirect.github.com/googleforgames/agones/issues/3933))" by [@​gongmax](https://redirect.github.com/gongmax) in [https://github.com/googleforgames/agones/pull/3952](https://redirect.github.com/googleforgames/agones/pull/3952) ##### Implemented enhancements - Add Option to Use Host Network and Configure Ports by [@​Orza](https://redirect.github.com/Orza) in [https://github.com/googleforgames/agones/pull/3895](https://redirect.github.com/googleforgames/agones/pull/3895) - Graduate Passthrough Port Policy to Beta on Autopilot by [@​vicentefb](https://redirect.github.com/vicentefb) in [https://github.com/googleforgames/agones/pull/3916](https://redirect.github.com/googleforgames/agones/pull/3916) - Agones Unity SDK development setup instructions + Agones Unity SDK Ready test by [@​aallbrig](https://redirect.github.com/aallbrig) in [https://github.com/googleforgames/agones/pull/3887](https://redirect.github.com/googleforgames/agones/pull/3887) - feat: Add API Changes and Validation for FleetAutoscaler Schedule/Chain Policy by [@​indexjoseph](https://redirect.github.com/indexjoseph) in [https://github.com/googleforgames/agones/pull/3893](https://redirect.github.com/googleforgames/agones/pull/3893) - feat: Adds autoscaling logic for new Chain and Schedule policies by [@​indexjoseph](https://redirect.github.com/indexjoseph) in [https://github.com/googleforgames/agones/pull/3929](https://redirect.github.com/googleforgames/agones/pull/3929) - Adds basic framework for the in place Agones upgrades test controller by [@​igooch](https://redirect.github.com/igooch) in [https://github.com/googleforgames/agones/pull/3956](https://redirect.github.com/googleforgames/agones/pull/3956) - \[Performance] - Added a new metric inside the allocator to track the success retry rate inside the retry loop by [@​vicentefb](https://redirect.github.com/vicentefb) in [https://github.com/googleforgames/agones/pull/3927](https://redirect.github.com/googleforgames/agones/pull/3927) - Make the parameters that limits the number of GameServers to add configurable by [@​vicentefb](https://redirect.github.com/vicentefb) in [https://github.com/googleforgames/agones/pull/3950](https://redirect.github.com/googleforgames/agones/pull/3950) - feat: Adds e2e tests for chain/schedule policy and bump ScheduledAutoscaler to Alpha by [@​indexjoseph](https://redirect.github.com/indexjoseph) in [https://github.com/googleforgames/agones/pull/3946](https://redirect.github.com/googleforgames/agones/pull/3946) - Implement CountsAndLists for Unity SDK + Tests by [@​ZeroParticle](https://redirect.github.com/ZeroParticle) in [https://github.com/googleforgames/agones/pull/3883](https://redirect.github.com/googleforgames/agones/pull/3883) ##### Fixed bugs - Resolves `make site-server` issue [#​3885](https://redirect.github.com/googleforgames/agones/issues/3885) by [@​aallbrig](https://redirect.github.com/aallbrig) in [https://github.com/googleforgames/agones/pull/3914](https://redirect.github.com/googleforgames/agones/pull/3914) ##### Other - Preparation for Release v1.43.0 by [@​kamaljeeti](https://redirect.github.com/kamaljeeti) in [https://github.com/googleforgames/agones/pull/3910](https://redirect.github.com/googleforgames/agones/pull/3910) - Introduce external resource(s) on multiplayer game programming to docs by [@​aallbrig](https://redirect.github.com/aallbrig) in [https://github.com/googleforgames/agones/pull/3884](https://redirect.github.com/googleforgames/agones/pull/3884) - Added line of code to update failure count details inside runscenario by [@​vicentefb](https://redirect.github.com/vicentefb) in [https://github.com/googleforgames/agones/pull/3915](https://redirect.github.com/googleforgames/agones/pull/3915) - updated golang upgrade template by [@​ashutosji](https://redirect.github.com/ashutosji) in [https://github.com/googleforgames/agones/pull/3902](https://redirect.github.com/googleforgames/agones/pull/3902) - Changes for GitHub/Cloud Build app integration by [@​zmerlynn](https://redirect.github.com/zmerlynn) in [https://github.com/googleforgames/agones/pull/3918](https://redirect.github.com/googleforgames/agones/pull/3918) - Meta: Contributor role by [@​markmandel](https://redirect.github.com/markmandel) in [https://github.com/googleforgames/agones/pull/3922](https://redirect.github.com/googleforgames/agones/pull/3922) - Fix allocator metrics endpoint by [@​vicentefb](https://redirect.github.com/vicentefb) in [https://github.com/googleforgames/agones/pull/3921](https://redirect.github.com/googleforgames/agones/pull/3921) - Meta: Contributor => Collaborator by [@​markmandel](https://redirect.github.com/markmandel) in [https://github.com/googleforgames/agones/pull/3928](https://redirect.github.com/googleforgames/agones/pull/3928) - Rewrite agones-bot, commit to Agones repo by [@​zmerlynn](https://redirect.github.com/zmerlynn) in [https://github.com/googleforgames/agones/pull/3923](https://redirect.github.com/googleforgames/agones/pull/3923) - Small cleanup of incorrect comment in features.go file by [@​igooch](https://redirect.github.com/igooch) in [https://github.com/googleforgames/agones/pull/3944](https://redirect.github.com/googleforgames/agones/pull/3944) - Update Supported Kubernetes to 1.28, 1.29, 1.30 by [@​ashutosji](https://redirect.github.com/ashutosji) in [https://github.com/googleforgames/agones/pull/3933](https://redirect.github.com/googleforgames/agones/pull/3933) - remove ctx within the condition func by [@​peterzhongyi](https://redirect.github.com/peterzhongyi) in [https://github.com/googleforgames/agones/pull/3959](https://redirect.github.com/googleforgames/agones/pull/3959) - Reapply "Update Supported Kubernetes to 1.28, 1.29, 1.30 ([#​3933](https://redirect.github.com/googleforgames/agones/issues/3933))" ([#​3](https://redirect.github.com/googleforgames/agones/issues/3)… by [@​gongmax](https://redirect.github.com/gongmax) in [https://github.com/googleforgames/agones/pull/3961](https://redirect.github.com/googleforgames/agones/pull/3961) - change kubernetes API version to fix broken CI by [@​peterzhongyi](https://redirect.github.com/peterzhongyi) in [https://github.com/googleforgames/agones/pull/3962](https://redirect.github.com/googleforgames/agones/pull/3962) - docs(godot): add Agones x Godot third party example by [@​andresromerodev](https://redirect.github.com/andresromerodev) in [https://github.com/googleforgames/agones/pull/3938](https://redirect.github.com/googleforgames/agones/pull/3938) - Link Unity Netcode for Gameobjects example in documentation by [@​mbychkowski](https://redirect.github.com/mbychkowski) in [https://github.com/googleforgames/agones/pull/3937](https://redirect.github.com/googleforgames/agones/pull/3937) - Docs: Use k8s-api-version for links by [@​markmandel](https://redirect.github.com/markmandel) in [https://github.com/googleforgames/agones/pull/3963](https://redirect.github.com/googleforgames/agones/pull/3963) #### New Contributors - [@​Orza](https://redirect.github.com/Orza) made their first contribution in [https://github.com/googleforgames/agones/pull/3895](https://redirect.github.com/googleforgames/agones/pull/3895) **Full Changelog**: googleforgames/agones@v1.42.0...v1.43.0 Images available with this release: - [us-docker.pkg.dev/agones-images/release/agones-controller:1.43.0](https://us-docker.pkg.dev/agones-images/release/agones-controller:1.43.0) - [us-docker.pkg.dev/agones-images/release/agones-sdk:1.43.0](https://us-docker.pkg.dev/agones-images/release/agones-sdk:1.43.0) - [us-docker.pkg.dev/agones-images/release/agones-ping:1.43.0](https://us-docker.pkg.dev/agones-images/release/agones-ping:1.43.0) - [us-docker.pkg.dev/agones-images/release/agones-allocator:1.43.0](https://us-docker.pkg.dev/agones-images/release/agones-allocator:1.43.0) - [us-docker.pkg.dev/agones-images/examples/allocation-endpoint-proxy:0.9](https://us-docker.pkg.dev/agones-images/examples/allocation-endpoint-proxy:0.9) - [us-docker.pkg.dev/agones-images/examples/autoscaler-webhook:0.14](https://us-docker.pkg.dev/agones-images/examples/autoscaler-webhook:0.14) - [us-docker.pkg.dev/agones-images/examples/cpp-simple-server:0.18](https://us-docker.pkg.dev/agones-images/examples/cpp-simple-server:0.18) - [us-docker.pkg.dev/agones-images/examples/crd-client:0.17](https://us-docker.pkg.dev/agones-images/examples/crd-client:0.17) - [us-docker.pkg.dev/agones-images/examples/nodejs-simple-server:0.10](https://us-docker.pkg.dev/agones-images/examples/nodejs-simple-server:0.10) - [us-docker.pkg.dev/agones-images/examples/rust-simple-server:0.13](https://us-docker.pkg.dev/agones-images/examples/rust-simple-server:0.13) - [us-docker.pkg.dev/agones-images/examples/simple-game-server:0.34](https://us-docker.pkg.dev/agones-images/examples/simple-game-server:0.34) - [us-docker.pkg.dev/agones-images/examples/supertuxkart-example:0.14](https://us-docker.pkg.dev/agones-images/examples/supertuxkart-example:0.14) - [us-docker.pkg.dev/agones-images/examples/unity-simple-server:0.3](https://us-docker.pkg.dev/agones-images/examples/unity-simple-server:0.3) - [us-docker.pkg.dev/agones-images/examples/xonotic-example:2.0](https://us-docker.pkg.dev/agones-images/examples/xonotic-example:2.0) Helm chart available with this release: - <a href="https://agones.dev/chart/stable/agones-1.43.0.tgz" data-proofer-ignore> <code>helm install agones agones/agones --version 1.43.0</code></a> > Make sure to add our stable helm repository using `helm repo add agones https://agones.dev/chart/stable` </details> --- ### Configuration 📅 **Schedule**: Branch creation - At any time (no schedule defined), Automerge - At any time (no schedule defined). 🚦 **Automerge**: Disabled by config. Please merge this manually once you are satisfied. ♻ **Rebasing**: Whenever PR becomes conflicted, or you tick the rebase/retry checkbox. 🔕 **Ignore**: Close this PR and you won't be reminded about this update again. --- - [ ] <!-- rebase-check -->If you want to rebase/retry this PR, check this box --- This PR has been generated by [Renovate Bot](https://redirect.github.com/renovatebot/renovate). <!--renovate-debug:eyJjcmVhdGVkSW5WZXIiOiIzOC41Ny4xIiwidXBkYXRlZEluVmVyIjoiMzguNTcuMSIsInRhcmdldEJyYW5jaCI6Im1haW4iLCJsYWJlbHMiOlsicmVub3ZhdGUvaGVsbSIsInR5cGUvbWlub3IiXX0=-->
What type of PR is this?
What this PR does / Why we need it:
This starts a page to contribute external resources meant for multiplayer game programming. This is the highest quality compendium on the topic of multiplayer game programming I've found and believe its important to share this to the broader multiplayer game developer community.
Which issue(s) this PR fixes:
Closes #
Special notes for your reviewer:
This was discussed in the Agones community meeting 06/27/2024 and should be considered a rough draft. I'm open to feedback and look forward to discussion!