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Add Agones version into Gameserver Annotation #498
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Build Failed 😱 Build Id: 02c37e2c-a16b-4412-9e1e-e085795d6291 Build Logs
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Added a small improvement I'd like to see.
@victor-prodan - this was your original issue - anything else you would like to see here? 😄
pkg/apis/stable/v1alpha1/fleet.go
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@@ -25,6 +26,9 @@ const ( | |||
// FleetNameLabel is the label that the name of the Fleet | |||
// is set to on GameServerSet and GameServer the Fleet controls | |||
FleetNameLabel = stable.GroupName + "/fleet" | |||
// FleetSdkVersionAnnotation is the key for version annotation | |||
// associated with the Fleet | |||
FleetSdkVersionAnnotation = stable.GroupName + "/sdk-version" |
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Since this is the same everywhere, should we just have one central VersionAnnotation
value?
This is what I wanted, thanks for implementing it! |
Build Succeeded 👏 Build Id: ce0a95a2-adbd-45e4-a2a4-8c470867f242 The following development artifacts have been built, and will exist for the next 30 days:
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Just a gentle bump - if you switch this to a using a central (Just trying to clear out PRs 😄 ) |
Build Failed 😱 Build Id: b384df91-daf7-4327-a56d-fbe102596122 Build Logs
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Add sdk-version annotation into Gameserver and Pod spec.
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🏅 LGTM!
Add "stable.agones.dev/sdk-version" annotation into Gameserver CRD and Pod specification as well as Fleet CRD. So that Sidecar can be retrieved using WatchGameServer() callback.
Covers #310 As a game server, I want to get the Agones sidecar version.