- Import the latest package into your project
- Initialize your ingame as early as possible (e.g Game Start)
init_ingame_console()
.add_command("joke", function() {
log_info(
choose(
"I'm reading a book about anti-gravity. It's impossible to put down!",
"Why don't scientists trust atoms? Because they make up everything!",
"I used to be a baker, but I couldn't make enough dough."
)
);
})
.add_command("spawn", function(_params) {
var _format_message = "Format: spawn item_id amount";
if(array_length(_params) == 2) {
var _item_id = _params[0];
var _amount = _params[1];
log_info($"Spawned {_item_id} {_amount} times");
} else {
log_warn(_format_message);
}
});
Creates a singleton console.
Adds an error message to the console output.
Adds an warning message to the console output.
Adds an info message to the console outout.
Adds a command. Callback will be called with the parameters entered in the console.
Sets the font to be displayed in the console
Sets the maximum amount of messages to be displayed in the console (default: 40)