Add new NimBLEUUID constructor, solves #17 #21
Merged
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Adding to NimBLEUUID.h:
and to NimBLEUUID.cpp:
This does not save any library memory, but is does save sketch memory. In stead of
BLEUUID("ebe0ccb0-7a0a-4b0c-8a1a-6ff2997da3a6")
you can do
BLEUUID(0xebe0ccb0, 0x7a0a, 0x4b0c, 0x8a1a6ff2997da3a6)
thus trading 37 bytes of the string literal for 16 bytes uint literals, saving 21 bytes per UUID literal!