Nothing to see here. This is used for all kinds of experimentation and temporary work.
enum CaptureType
{
kCaptureType360Mono = 0,
kCaptureType360Stereo,
kCaptureTypeSuperResolution,
kCaptureTypeStereo
};
struct CaptureConfiguration
{
CaptureType captureType;
};
typedef void(*StartCaptureCallback)(const CaptureConfiguration&, void* userPointer);
typedef void(*StopCaptureCallback)(void* userPointer);