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Feature: Totem Of Corruption Overlay & Effective Area #1139
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see discord suggestions
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not tested in code, looks already pretty good
src/main/java/at/hannibal2/skyhanni/features/fishing/TotemOfCorruption.kt
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src/main/java/at/hannibal2/skyhanni/features/fishing/TotemOfCorruption.kt
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src/main/java/at/hannibal2/skyhanni/features/fishing/TotemOfCorruption.kt
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src/main/java/at/hannibal2/skyhanni/features/fishing/TotemOfCorruption.kt
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src/main/java/at/hannibal2/skyhanni/features/fishing/TotemOfCorruption.kt
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src/main/java/at/hannibal2/skyhanni/config/features/fishing/TotemOfCorruptionConfig.java
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src/main/java/at/hannibal2/skyhanni/features/fishing/TotemOfCorruption.kt
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…rruption.kt Co-authored-by: hannibal2 <24389977+hannibal002@users.noreply.github.com>
…rruption.kt Co-authored-by: hannibal2 <24389977+hannibal002@users.noreply.github.com>
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looks cool in game
Co-authored-by: hannibal2 <24389977+hannibal002@users.noreply.github.com>
What
This Pull Request adds a Totem Of Corruption Overlay, which includes the totem owner & the time left.
It also adds an option to hide the particles around the totem.
And it adds an effective area renderer, showing a sphere around the totem (Thank you Empa for figuring that out).
Also has an option to get reminded when the totem is about to run out (customiseable time)
Images
Overlay:
Effective Area:
Hidden Particles:
Changelog New Features
Changelog Technical Details