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Feature: Visitor Super Craft #1173
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Move all code out of the visitor feature class, create a new class for it. The class is already 600+ lines long. use VisitorOpenEvent with higher priority (so that it gets called after the normal event) to detect the visitor items properly.
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Works in game, but still lots of cleanup to do.
Check if the number of items needed is in the inventory as well. Easily doable via internalName.getAmountInInventory()
src/main/java/at/hannibal2/skyhanni/config/features/garden/visitor/ShoppingListConfig.java
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src/main/java/at/hannibal2/skyhanni/features/garden/visitor/GardenVisitorSupercraft.kt
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src/main/java/at/hannibal2/skyhanni/features/garden/visitor/GardenVisitorSupercraft.kt
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src/main/java/at/hannibal2/skyhanni/features/garden/visitor/GardenVisitorSupercraft.kt
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src/main/java/at/hannibal2/skyhanni/features/garden/visitor/GardenVisitorSupercraft.kt
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src/main/java/at/hannibal2/skyhanni/features/garden/visitor/GardenVisitorSupercraft.kt
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src/main/java/at/hannibal2/skyhanni/features/garden/visitor/GardenVisitorSupercraft.kt
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src/main/java/at/hannibal2/skyhanni/features/garden/visitor/GardenVisitorSupercraft.kt
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src/main/java/at/hannibal2/skyhanni/features/garden/visitor/GardenVisitorSupercraft.kt
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src/main/java/at/hannibal2/skyhanni/features/garden/visitor/GardenVisitorSupercraft.kt
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This pull request has conflicts with the base branch "beta". Please resolve those so we can test out your changes. |
…rdenVisitorSupercraft.kt Co-authored-by: hannibal2 <24389977+hannibal002@users.noreply.github.com>
# Conflicts: # src/main/java/at/hannibal2/skyhanni/SkyHanniMod.kt
Conflicts have been resolved! 🎉 |
What
Added a Super Craft button in the visitor menu when there are enough resources in sacks to make the items needed.
(Discord link: https://discord.com/channels/997079228510117908/1215837122003599412)
Images
https://conutik.catto.pics/666e6874 (If you have the required materials to craft)
https://conutik.catto.pics/b932783b (If you don't have the required materials to craft)
Changelog New Features