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Feature: Graphs Pathfinding #2468
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…ine, formatting changes
hannibal002
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This Pull Request will be merged within the next couple of betas
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Sep 7, 2024
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TODO dont forget hanni before merging:
Dependencies
What
Bringing Graphs to other SkyBlock islands, no longer only the Glacite Tunnels! 🔥
This pr adds an API for loading and working with the graph feature.
We now create one graph per island type. Dwarven mines/Glacite tunnels need special handling here.
Graphs consist of nodes (points in the world) that are connected. We use the Dijkstra algorithm to then calculate the fastest route between two nodes of the network.
When calculating the closest node to a target location to get a graph to the closest node to the player, we can draw a path finder to the target.
The graph editor view now has the option to set predefined tags to the different nodes. e.g. "npc" or "area beginning".
There are also already features done:
All those features still need config options.
For a full list of planned ideas with this graph feature, see the comments in the file
IslandGraphs.kt
.Changelog New Features