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Fixes handling of stop channel and failed barrier attempts.
There were two issues here. First, we needed to not exit when there was a timeout trying to write the barrier, because Raft might not step down, so we'd be left as the leader but having run all the step down actions. Second, we didn't close over the stopCh correctly, so it was possible to nil that out and have the leaderLoop never exit. We close over it properly AND sequence the nil-ing of it AFTER the leaderLoop exits for good measure, so the code is more robust. Fixes #3545
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