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Releases: heimskr/game3

Game3 v0.40.0

18 Aug 04:46
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  • Added scripting support (disabled in the Flatpak release for now because v8 is awful software—never integrate it into your projects, please, I beg of thee)
  • Fixed macOS compilability
  • Added multi-ladder support in caves
  • Added duck texture
  • Updated some sprites
  • Added dropdown menu option for settings
  • Added blood particles
  • Fixed rare audio crash
  • Added throwable snowballs

Game3 v0.39.0: Biology Update

25 Mar 09:36
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  • Added genetics for a number of animals, including sheep, dogs and pigs
  • Added crabs
  • Fixed some crashes
  • Added various machines to manipulate genetics
  • Added the liquefier, which converts certain chemicals to liquids
  • Items, fluids and energy now show at the same time in one module, replacing the old keyboard modifier methods
  • Fixed popover warnings
  • Fixed Craft X
  • Slight fixes to item extraction
  • Added eternal fountains (creative item to spawn fluids)
  • Added ~20 rare-ish ores
  • Added a recipe for containment orbs

Game3 v0.38.1

10 Mar 03:47
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  • Log to game3.log during local play
  • Slight stability improvements
  • Fix misrendered upper tiles
  • Fix size divisor setting not automatically taking effect

Game3 0.38.0

08 Mar 07:28
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  • Added easy server launching support to the client (all you have to do at first is press ctrl-p and specify your username and display name)
  • Added a log overlay while hosting a local server
  • Fixed Flatpak sound

Game3 v0.37.1

05 Mar 14:37
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  • Fixed chat messages not disappearing
  • Fixed ship realms not being destroyed recursively
  • Added sulfuric acid
  • Hold shift when dragging a stack to the discard icon to discard all compatible stacks
  • Fixed item networks, probably

Game3 v0.37.0

04 Mar 09:46
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  • Added ships
  • Added entity riding
  • Fixed some heap corruption
  • Fixed players rendering twice
  • Decreased player movement speed in water
  • Added an option to disable lighting
  • Added objects command to set objects-layer tiles
  • Fixed crate removal
  • Added barrels
  • Fixed realm deletion
  • Added pitch support to the sound engine
  • Fixed bed recipes

Game3 v0.36.0

21 Feb 05:36
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  • Added configuration menu with ctrl-h
  • Added fabric item
  • Added placeable beds
  • Added creates, which can store a (virtually) unlimited number of one item
  • Made client tick rate adjustable (set it to your monitor's refresh rate)
  • Switched audio backend to miniaudio, fixing the audio glitchiness problem
  • Fixed active slot being left unhighlighted on login

Game3 v0.35.0

31 Jan 01:45
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Villages and performance.

  • Added raw meat and chromatin
  • New noisegen
  • Prefill noise in worldgen
  • Villages now spawn more than once per overworld
  • Better ticking: tick only when necessary, via a tick queue
  • Villages produce and consume resources
  • Added trading with villages
  • Added bobbing effect in fluids
  • Added item filter copying/pasting

Game3 v0.34.0

10 Jan 02:15
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  • Initial work on sound
  • Fixed a monster warning when the target teleports into a wall
  • Outdoors color depends on time of day
  • Added torches and lighting
  • Fixed autocrafter overflow bug
  • Added bleach (edible!) (thanks Fayabella)
  • Fixed chat y offset
  • Better naming in meson.build (thanks nmarks413)
  • Fixed appdata.xml
  • Fixed typos (thanks lino-levan)
  • Unified interaction a bit (mining now requires the pickaxe to be held)
  • Added a farm in the top-left quadrant of the town

Game3 v0.33.1

13 Dec 03:20
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Added a set of drag targets to the inventory tab that have the same function as the right click menu. This is useful if you're using WSL and right click menus are broken.