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* Fixed small issues * Added Linux Game Jam 2018 splash screen * Changed boss bug sprite Also added jump and idle animations and animation triggers * Fixed screen bugs triggering score ADD twice * Changed score signal to pass only the current score * Changed rocket label behavior to self contain all required calcs * Fixed score score_changed connection * Changed bugs attached to juan to also slows his movement speed * Changed bugs behavior to take damage when tapping the interact action * Added debug label showing when bugs child count is > 1 * Added penalty to ground bugs * Added amount property to spawn_minions method of boss bug * Fixed debug label not hiding when there are no bugs to debug * Fixed label rocket being flipped * Changed bugs penalty to also decrease player's jump height * Removed button behavior from ground bug * Added fighting module to Juan * Added Mario-like stomp to Juan * Removed pickup character It isn't needed anymore * Fixed camera drag margin * Moved Juan animations from .tscn to dedicated .tres files This eases the addition of Juan to the cutout_animation repository * Moved Juan sprite to cutout_character folder * Moved cutout resources to dedicated folder * Recovered boss bug * Fixed boss bug animation call * Added independent actions for interaction and debugging * Remove old bossbug sprite * Added damage animation to boss bug * Fixed uncompleted retry button not grabbing focus * Added panel container style for game interface theme * Added control binding screen * Added controls option to main screen * Fixed instructions to always show the correct key bound to the given action * Added ending music * Added main menu music to main_screen * Changed background music to levels
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