You can now install this using the built-in package manager. You only need to perform the following steps (you need to repeat these steps each time you create a new project):
- Create your project
- Find the Packages/Manifest.json file in the root folder of your project
- Add the scopedRegistry section to the bottom of the manifest (dont forget the , after the dependencies })
{ "dependencies": { ... }, "scopedRegistries": [ { "name": "HKUECT", "url": "http://37.97.171.71:4873/", "scopes": [ "nl.hku" ] } ] }
- Restart Unity, and open the Window -> Package Manager
- You will need to select "display preview packages" for this package
Custom version of Unity interactive 360 example for use with monoscopic 360 content for VR.
Based on Unity's own example code: https://blogs.unity3d.com/2018/01/19/getting-started-in-interactive-360-video-download-our-sample-project/
Changes include:
- Additive loading of scenes to prevent delays when transitioning
- Users can work on a scene and link scenes together more easily, without having to jump around
- Support for 360 photos with PhotoSpheres
- VideoPlayer preview controls for easy hotspot placement
Current Work:
- Finish Guide (see below), + translate to English
- User test + fix crucial functionality / usability issues
Future work:
- Clean up the currently hacky implementation
- Add support for animation / sound cues from hotspot interactions
Guide: https://docs.google.com/document/d/1OA4tkpSlE70pcxec8rRz_iIMjKGZZEtIRvh-9nvgShg/edit?usp=sharing