-
-
Notifications
You must be signed in to change notification settings - Fork 53
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
Showing
6 changed files
with
493 additions
and
8 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,157 @@ | ||
import { | ||
base64ToHex, | ||
getTwoItemPosition, | ||
hexToTwoItems, | ||
parseError, | ||
} from '../utils/functions.js' | ||
import platformLang from '../utils/lang-en.js' | ||
|
||
export default class { | ||
constructor(platform, accessory) { | ||
// Set up variables from the platform | ||
this.hapChar = platform.api.hap.Characteristic | ||
this.hapErr = platform.api.hap.HapStatusError | ||
this.hapServ = platform.api.hap.Service | ||
this.platform = platform | ||
|
||
// Set up variables from the accessory | ||
this.accessory = accessory | ||
|
||
// Rotation speed to value in {1, 2, ..., 8} | ||
this.speed2Value = speed => Math.min(Math.max(Number.parseInt(Math.round(speed / 10), 10), 1), 8) | ||
|
||
// Speed codes | ||
this.value2Code = { | ||
1: 'MwUBAQAAAAAAAAAAAAAAAAAAADY=', | ||
2: 'MwUBAgAAAAAAAAAAAAAAAAAAADU=', | ||
3: 'MwUBAwAAAAAAAAAAAAAAAAAAADQ=', | ||
4: 'MwUBBAAAAAAAAAAAAAAAAAAAADM=', | ||
5: 'MwUBBQAAAAAAAAAAAAAAAAAAADI=', | ||
6: 'MwUBBgAAAAAAAAAAAAAAAAAAADE=', | ||
7: 'MwUBBwAAAAAAAAAAAAAAAAAAADA=', | ||
8: 'MwUBCAAAAAAAAAAAAAAAAAAAAD8=', | ||
} | ||
|
||
// Add the fan service if it doesn't already exist | ||
this.service = this.accessory.getService(this.hapServ.Fan) || this.accessory.addService(this.hapServ.Fan) | ||
|
||
// Add the set handler to the fan on/off characteristic | ||
this.service | ||
.getCharacteristic(this.hapChar.On) | ||
.onSet(async value => this.internalStateUpdate(value)) | ||
this.cacheState = this.service.getCharacteristic(this.hapChar.On).value ? 'on' : 'off' | ||
|
||
// Add the set handler to the fan rotation speed characteristic | ||
this.service | ||
.getCharacteristic(this.hapChar.RotationSpeed) | ||
.setProps({ | ||
minStep: 10, | ||
validValues: [0, 10, 20, 30, 40, 50, 60, 70, 80, 90, 100], | ||
}) | ||
.onSet(async value => this.internalSpeedUpdate(value)) | ||
this.cacheSpeed = this.service.getCharacteristic(this.hapChar.RotationSpeed).value | ||
|
||
// Output the customised options to the log | ||
const opts = JSON.stringify({}) | ||
platform.log('[%s] %s %s.', accessory.displayName, platformLang.devInitOpts, opts) | ||
} | ||
|
||
async internalStateUpdate(value) { | ||
try { | ||
const newValue = value ? 'on' : 'off' | ||
|
||
// Don't continue if the new value is the same as before | ||
if (this.cacheState === newValue) { | ||
return | ||
} | ||
|
||
// Send the request to the platform sender function | ||
await this.platform.sendDeviceUpdate(this.accessory, { | ||
cmd: 'stateHumi', | ||
value: value ? 1 : 0, | ||
}) | ||
|
||
// Cache the new state and log if appropriate | ||
this.cacheState = newValue | ||
this.accessory.log(`${platformLang.curState} [${this.cacheState}]`) | ||
} catch (err) { | ||
// Catch any errors during the process | ||
this.accessory.logWarn(`${platformLang.devNotUpdated} ${parseError(err)}`) | ||
|
||
// Throw a 'no response' error and set a timeout to revert this after 2 seconds | ||
setTimeout(() => { | ||
this.service.updateCharacteristic(this.hapChar.On, this.cacheState === 'on') | ||
}, 2000) | ||
throw new this.hapErr(-70402) | ||
} | ||
} | ||
|
||
async internalSpeedUpdate(value) { | ||
try { | ||
// Don't continue if the speed is 0 | ||
if (value === 0) { | ||
return | ||
} | ||
|
||
// Get the single Govee value {1, 2, ..., 8} | ||
const newValue = this.speed2Value(value) | ||
|
||
// Don't continue if the speed value won't have effect | ||
if (newValue * 10 === this.cacheSpeed) { | ||
return | ||
} | ||
|
||
// Get the scene code for this value | ||
const newCode = this.value2Code[newValue] | ||
|
||
// Send the request to the platform sender function | ||
await this.platform.sendDeviceUpdate(this.accessory, { | ||
cmd: 'ptReal', | ||
value: newCode, | ||
}) | ||
|
||
// Cache the new state and log if appropriate | ||
this.cacheSpeed = newValue * 10 | ||
this.accessory.log(`${platformLang.curSpeed} [${newValue}]`) | ||
} catch (err) { | ||
// Catch any errors during the process | ||
this.accessory.logWarn(`${platformLang.devNotUpdated} ${parseError(err)}`) | ||
|
||
// Throw a 'no response' error and set a timeout to revert this after 2 seconds | ||
setTimeout(() => { | ||
this.service.updateCharacteristic(this.hapChar.RotationSpeed, this.cacheSpeed) | ||
}, 2000) | ||
throw new this.hapErr(-70402) | ||
} | ||
} | ||
|
||
externalUpdate(params) { | ||
// Check for an ON/OFF change | ||
if (params.state && params.state !== this.cacheState) { | ||
this.cacheState = params.state | ||
this.service.updateCharacteristic(this.hapChar.On, this.cacheState === 'on') | ||
|
||
// Log the change | ||
this.accessory.log(`${platformLang.curState} [${this.cacheState}]`) | ||
} | ||
|
||
// Check for some other scene/mode change | ||
(params.commands || []).forEach((command) => { | ||
const hexString = base64ToHex(command) | ||
const hexParts = hexToTwoItems(hexString) | ||
|
||
// Return now if not a device query update code | ||
if (getTwoItemPosition(hexParts, 1) !== 'aa') { | ||
return | ||
} | ||
|
||
const deviceFunction = `${getTwoItemPosition(hexParts, 1)}${getTwoItemPosition(hexParts, 2)}` | ||
|
||
switch (deviceFunction) { | ||
default: | ||
this.accessory.logDebugWarn(`${platformLang.newScene}: [${command}] [${hexString}]`) | ||
break | ||
} | ||
}) | ||
} | ||
} |
File renamed without changes.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.