Skip to content

Commit

Permalink
Audio: Better errors on Output2/SRC reserve.
Browse files Browse the repository at this point in the history
The frequency handling probably doesn't work, though.
  • Loading branch information
unknownbrackets committed Jun 23, 2019
1 parent c67988d commit 2c20567
Showing 1 changed file with 36 additions and 24 deletions.
60 changes: 36 additions & 24 deletions Core/HLE/sceAudio.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -317,19 +317,19 @@ static u32 sceAudioEnd() {
}

static u32 sceAudioOutput2Reserve(u32 sampleCount) {
auto &chan = chans[PSP_AUDIO_CHANNEL_OUTPUT2];
// This seems to ignore the MSB, for some reason.
sampleCount &= 0x7FFFFFFF;
if (sampleCount < 17 || sampleCount > 4111) {
ERROR_LOG(SCEAUDIO, "sceAudioOutput2Reserve(%08x) - invalid sample count", sampleCount);
return SCE_KERNEL_ERROR_INVALID_SIZE;
} else if (chans[PSP_AUDIO_CHANNEL_OUTPUT2].reserved) {
ERROR_LOG(SCEAUDIO, "sceAudioOutput2Reserve(%08x) - channel already reserved", sampleCount);
return SCE_ERROR_AUDIO_CHANNEL_ALREADY_RESERVED;
} else {
DEBUG_LOG(SCEAUDIO, "sceAudioOutput2Reserve(%08x)", sampleCount);
chans[PSP_AUDIO_CHANNEL_OUTPUT2].sampleCount = sampleCount;
chans[PSP_AUDIO_CHANNEL_OUTPUT2].format = PSP_AUDIO_FORMAT_STEREO;
chans[PSP_AUDIO_CHANNEL_OUTPUT2].reserved = true;
return hleLogError(SCEAUDIO, SCE_KERNEL_ERROR_INVALID_SIZE, "invalid sample count");
} else if (chan.reserved) {
return hleLogError(SCEAUDIO, SCE_ERROR_AUDIO_CHANNEL_ALREADY_RESERVED, "channel already reserved");
}
return 0;

chan.sampleCount = sampleCount;
chan.format = PSP_AUDIO_FORMAT_STEREO;
chan.reserved = true;
return hleLogSuccessI(SCEAUDIO, 0);
}

static u32 sceAudioOutput2OutputBlocking(u32 vol, u32 dataPtr) {
Expand Down Expand Up @@ -397,23 +397,35 @@ static u32 sceAudioSetVolumeOffset() {
return 0;
}

static bool SRCFrequencyAllowed(int freq) {
if (freq == 44100 || freq == 22050 || freq == 11025)
return true;
if (freq == 48000 || freq == 32000 || freq == 24000 || freq == 16000 || freq == 12000 || freq == 8000)
return true;
return false;
}

static u32 sceAudioSRCChReserve(u32 sampleCount, u32 freq, u32 format) {
auto &chan = chans[PSP_AUDIO_CHANNEL_SRC];
// This seems to ignore the MSB, for some reason.
sampleCount &= 0x7FFFFFFF;
if (format == 4) {
ERROR_LOG_REPORT(SCEAUDIO, "sceAudioSRCChReserve(%08x, %08x, %08x) - unexpected format", sampleCount, freq, format);
return PSP_AUDIO_ERROR_SRC_FORMAT_4;
return hleReportError(SCEAUDIO, PSP_AUDIO_ERROR_SRC_FORMAT_4, "unexpected format");
} else if (format != 2) {
ERROR_LOG(SCEAUDIO, "sceAudioSRCChReserve(%08x, %08x, %08x) - unexpected format", sampleCount, freq, format);
return SCE_KERNEL_ERROR_INVALID_SIZE;
return hleLogError(SCEAUDIO, SCE_KERNEL_ERROR_INVALID_SIZE, "unexpected format");
} else if (sampleCount < 17 || sampleCount > 4111) {
ERROR_LOG(SCEAUDIO, "sceAudioSRCChReserve(%08x, %08x, %08x) - invalid sample count", sampleCount, freq, format);
return SCE_KERNEL_ERROR_INVALID_SIZE;
} else if (chans[PSP_AUDIO_CHANNEL_SRC].reserved) {
ERROR_LOG(SCEAUDIO, "sceAudioSRCChReserve(%08x, %08x, %08x) - channel already reserved ", sampleCount, freq, format);
return SCE_ERROR_AUDIO_CHANNEL_ALREADY_RESERVED;
} else {
chans[PSP_AUDIO_CHANNEL_SRC].reserved = true;
chans[PSP_AUDIO_CHANNEL_SRC].sampleCount = sampleCount;
chans[PSP_AUDIO_CHANNEL_SRC].format = format == 2 ? PSP_AUDIO_FORMAT_STEREO : PSP_AUDIO_FORMAT_MONO;
return hleLogError(SCEAUDIO, SCE_KERNEL_ERROR_INVALID_SIZE, "invalid sample count");
} else if (freq != 0 && !SRCFrequencyAllowed(freq)) {
return hleLogError(SCEAUDIO, SCE_ERROR_AUDIO_INVALID_FREQUENCY, "invalid frequency");
} else if (chan.reserved) {
return hleLogError(SCEAUDIO, SCE_ERROR_AUDIO_CHANNEL_ALREADY_RESERVED, "channel already reserved");
}

chan.reserved = true;
chan.sampleCount = sampleCount;
chan.format = format == 2 ? PSP_AUDIO_FORMAT_STEREO : PSP_AUDIO_FORMAT_MONO;
// TODO: Zero probably means don't change? Or it means default?
if (freq != 0) {
__AudioSetOutputFrequency(freq);
}
return hleLogSuccessI(SCEAUDIO, 0);
Expand Down

0 comments on commit 2c20567

Please sign in to comment.