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Open GL problems on Monster Hunter Portable 3rd HD Ver. #13275
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Did you try switching the model of the emulated psp to the max speed? |
The PSP Model is set to PSP 2000/3000 |
This is clearly a duplicate of #11410 |
So it seems. Closing as dupe of #11410. |
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Monster Hunter Portable 3rd HD Ver. always crashing on Open GL backend, the game runs very well on full speed however if I go to a quest especially on Sandy Plains map the game will start glitching and crash. If I switch the backend to Vulcan it kinda lags (60-70/100% speed) and need to enable fps cheat, however it also start to lag and crash when I start battling large monsters.
This problem only occurs on this game, I played many games like God of War, Daxter & Tekken and they all run fine.
My Specs :
Oppo A3s
• Android 8.1
• Snapdragon 450 1.8 GHz Octacore
• Adreno 506
• 2gb RAM
PPSSPP ver 1.10.3 (also occurs on older versions and the latest beta)
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