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Monster hunter 3 portable ppsspp version - crash in certain quest with OpenGL #11410
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Try to use the latest git build DL here 👇 |
I did, issue not resolved.
…On Sat, Sep 22, 2018, 11:19 AM Emulatorer ***@***.***> wrote:
Try to use the latest git build DL here 👇
https://buildbot.orphis.net/ppsspp/
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full specifications of your android phone? |
I'd suggest double checking the crc of your iso and make sure you have a clean copy of your UMD. I'm not sure what could be affected by the patch, though. It might help to upload you save data here so others can try it. -[Unknown] |
I am using Oppoa3s
2gb ram
16 gb rom
Android 8.0.1
…On Sat, Sep 22, 2018, 11:40 AM Emulatorer ***@***.***> wrote:
full specifications of your android phone?
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I tried asking my friend to send me his iso game, and copy it in my phone
and the issue is still there. How can i send my save data here?
…On Sat, Sep 22, 2018, 1:20 PM Unknown W. Brackets ***@***.***> wrote:
I'd suggest double checking the crc of your iso and make sure you have a
clean copy of your UMD. I'm not sure what could be affected by the patch,
though.
It might help to upload you save data here so others can try it.
-[Unknown]
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You use mh3p not HD iso so you have to use the PAUTH file, or download the mh3p HD version |
@Maxzhia if you want to play MH3rd HD via multiplayer local lan or online just use Amultios PPSSPP it's a modified PPSSPP that let's you play online with chat support if you want to try here their site 👉 https://amultios.net/started Note: Amultios PPSSPP is still version 1.5.4 |
Game crash with OpenGL only, on Vulkan not crash. |
Hey there, I've been having this problem for a while and I may have found the solution. Our issues were either the same or very similar but I'm pretty sure they're the same so the solution is the same. I fixed it by changing my backend rendering from OpenGL to Vulkan. YOu can find backend rendering by opening settings and at the top of the graphics list will be backend rendering, so try that :) Sorry this is 2 years too late. |
Savestates of area where this game crash on OGL? |
To throw a bit of light here The problem is with the desert area of the game. The game will show graphical glitches(like displaced geometry/textures and flickering) the very moment the map loads, and will crash when approaching the quest items box It has happened to me on PPSSPP 1.10.3 over Android 9 with a Qualcomm Adreno 506 graphical chipset |
I can provide more info if needed |
Could you try exporting a GE frame dump? These help a lot. Just make sure to export it when you see the issue - it's almost like a screenshot. If you make it while the issue isn't happening, it won't help. See here for instructions - it's not hard and works on Android too: You can zip that and then drag and drop it into a reply here. |
The last day I tested it on multiplayer which allowed me more movement freedom, but in single player it crashes upon entering the mission so it has been harder to take a good shot Anyway I attach you two dumps, I'm fairly confident that, at least in the second file, graphical glitches were happening. Both dumps are very similar anyway and the game crashed almost instantly after taking them since the window of opportunity is not that big Regards and thanks for your job |
PPSSPP v1.10.3-1538-g291f9fdd7 still crash with OpenGL. (intro scene in Village quest rank 2-2) Model: Samsung Galaxy A01 (Snapdragon 439, Adreno 505, Android 10) |
Yeah, first time before cleared mission. it crash immediately when intro scene video Sandy Plains show up. Specific Snapdragon (Adreno) old series, maybe Snapdragon 4xx-5xx only because I tried Snapdragon 665 device it not crash. |
This issue should label as adreno gpu only
…On Sat, Jan 23, 2021, 15:13 Benjamin Benda Gates ***@***.***> wrote:
Happen in MHFU too, crash after access area 5 in Jungle map. (OpenGL only)
[image: 140397282_1666846596821181_7740174107445652345_o]
<https://user-images.githubusercontent.com/26355472/105571729-fad10280-5d84-11eb-95a3-345ae974f2ff.jpg>
[image: 140005911_1666830353489472_8685914599870946888_o]
<https://user-images.githubusercontent.com/26355472/105571735-08868800-5d85-11eb-9682-e78830e41b80.jpg>
[image: 139857990_1666830166822824_2709935262230383025_o]
<https://user-images.githubusercontent.com/26355472/105571739-09b7b500-5d85-11eb-97d1-d366fb6e56cc.jpg>
Cause by driver bug?
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If there's a crash that's only happening on Adreno 4xx-5xx and only in OpenGL, it sounds like #11355. Does the same error get logged? -[Unknown] |
@Maxzhia no feedback outdated? |
This can be also fix by adding this game to PixelDepthRounding :) I think it's time to create a compat fix for adreno 3xx and 5xx series opengl bug. Device: Oppo a3s 3/64 Snapdragon 450 adreno 506. |
Maybe the stencil/discard workaround isn't working anymore or isn't enough to avoid this bug. We probably don't need to actually round in the frag shader, and we don't need to do it ALWAYS. If it's the issue from before we can do it with less perf impact than that. -[Unknown] |
Phone: Oppo a3s
I played it smothly with no problems, finish the first part of village quest and now will go to level 2 offline quest. After finishing the first gathering quest i got the problem, everytime i get the level 2 gathering oxffline quest my game crashes and closed out my ppsspp app. Even other online quest like hunting barroth give me a headache, it closes the game where in i need to completely launch ppsspp app.
Whenever I go to rank 2 mission game crashes or if i will fight a barroth monster and when i go to offline village gathering quest 2.
I tried all possible setting but it didn't change anything.
Even downloaded same game it will change but nothing happened.
What should happen?
It should go through and play it.
I should be able to go online quest with other players with no problem.
What hardware, operating system, and PPSSPP version? On desktop, GPU matters for graphical issues.
PPSSPP 1.6.3
OPPO a3s
Android version 8.1.0
Heres the sample video:
https://www.youtube.com/watch?v=wMMQw6eBaoQ&t=12s
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