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See #9620. This is evident in the first-person modes of Persona 1 - various parts of drawing are culled.
Disabling the outside_range_flag culling doesn't fix it, but disabling the clipping in ProcessTriangle does (but also adds other artifacts, maybe things should be clipped or maybe things are wrapping - not clear.) This suggests it's a clipping problem of some sort.
-[Unknown]
The text was updated successfully, but these errors were encountered:
See #9620. This is evident in the first-person modes of Persona 1 - various parts of drawing are culled.
Disabling the
outside_range_flag
culling doesn't fix it, but disabling the clipping inProcessTriangle
does (but also adds other artifacts, maybe things should be clipped or maybe things are wrapping - not clear.) This suggests it's a clipping problem of some sort.-[Unknown]
The text was updated successfully, but these errors were encountered: