lit is under development! There are still many things to do, it is not ready for production.
Thank you so much @Ulydev for the awesome logo!
I made a demo game using this library, check it out
Few months ago, I built a cloned version of AgarIO. I'm still not happy with the networking part of the game yet. It still has some bugs, it's laggy and unable to handle the large amount of players. So I decided to quit using Socket.IO and moved to a lower level library called Engine.IO. It focuses on binary data instead of string data, thus improving performance.
npm install
npm start
Backend logic is located in server.js
Navigate to http://localhost:3000/
Game logic is located in public/js/game.js
Published under MIT License.