This is a transport for Mirror that sends data via the Oculus Platform P2P service.
Call OculusTransport.LoggedIn(User user)
when you have your user's data from Users.GetLoggedInUser().OnComplete
to start the transport.
This is being actively developed for an Oculus Quest app. Pull requests appreciated.
There is a problem with ping spikes with Quest 2 headsets. It is not yet clear if this is a problem with this transport or the Oculus P2P service.