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Pong game build with Qt (C++) using Phong Shading

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P(H)ONG

Checkout

git clone --recurse-submodules https://github.com/iam-peter/phong-cpp.git

Build

The build process is still partially broken. To be able to build it you need to deactivate shadow build if you are using QtCreator.

Requirements

Qt 5.13.0 (minExtend and maxExtended for QGeometry)

Task

Let's start series of simple Qt challenges in which we'll try to build often well known mini games or mechanisms by using our green framework.

#1 Qt task - Pong

In task number one the goal is to create Pong game. Probably all of you are familiar with this game in which two players are trying to get the point by buncing back the dot so that the opponent does not.

Requirements:

  • Simple interface, built without using assets
  • Counting and displaying points
  • Steering for at least one player

This task is rather simple one, which has to be a kind of warmup. But if you need something more sophisticated - just free your imagination and tune pong game as you wish! Share your solution as a git link to start discussion about used Qt features and compare it to the others!

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Pong game build with Qt (C++) using Phong Shading

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