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Added support for gradients as background variants + other optimizati…
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Original file line number | Diff line number | Diff line change |
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use crate::{Point, Rectangle, Vector}; | ||
use std::f32::consts::PI; | ||
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#[derive(Debug, Copy, Clone, PartialEq)] | ||
/// Degrees | ||
pub struct Degrees(pub f32); | ||
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#[derive(Debug, Copy, Clone, PartialEq)] | ||
/// Radians | ||
pub struct Radians(pub f32); | ||
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impl From<Degrees> for Radians { | ||
fn from(degrees: Degrees) -> Self { | ||
Radians(degrees.0 * PI / 180.0) | ||
} | ||
} | ||
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impl Radians { | ||
/// Calculates the line in which the [`Angle`] intercepts the `bounds`. | ||
pub fn to_distance(&self, bounds: &Rectangle) -> (Point, Point) { | ||
let v1 = Vector::new(f32::cos(self.0), f32::sin(self.0)); | ||
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let distance_to_rect = f32::min( | ||
f32::abs((bounds.y - bounds.center().y) / v1.y), | ||
f32::abs(((bounds.x + bounds.width) - bounds.center().x) / v1.x), | ||
); | ||
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let start = bounds.center() + v1 * distance_to_rect; | ||
let end = bounds.center() - v1 * distance_to_rect; | ||
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(start, end) | ||
} | ||
} |
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