The software behind the Interactive Fiction Competition.
This is the software that runs the Interactive Fiction Competition, a.k.a. the IFComp, an annual celebration of independently authored, text-based video games that began in 1995.
The organization of the IFComp changed hands after its 2013 iteration, and the new organizer elected to come at the role with, among other things, a wholly refreshed, public-facing web application. The software found in this repository resulted. We created its first draft over the course of the 2014 IFComp, and it has served the competition annually since then.
We use docker for the development environment. If you're interested in helping out, you can read more on how to set things up. That doc will show you how to set up docker, how to run the development environment locally, and how to test the code.
The project maintainer is Jason McIntosh (jmac@jmac.org).
Other contributors to this repository include:
- Jacqueline Ashwell
- Dan Fabulich
- Adam Herzog
- Joe Johnston
- Mark Musante
- Dan Shiovitz
- Amy Swartz
- Dannii Willis
- Keltena
For a list of contributors to the larger IFComp project, see the IFComp credits page.
Except where otherwise noted, the software found in this repository is copyright © 2017-2020 Interactive Fiction Technology Foundation. INTERACTIVE FICTION TECHNOLOGY FOUNDATION, IFCOMP and the IFTF trademarks are property of the Interactive Fiction Technology Foundation, a Delaware nonprofit corporation.
This repository contains, in whole or in part, a number of third-party open-source IF-related tools. See the file LICENSE.md for further information.