Releases: iimachines/Maya2glTF
v1.5.2 - Windows x64 - Maya 2024&2025
This is just version v1.5 compiled for Maya 2024 & 2025. No functionality has changed. Happy exporting!
NOTE: It seems that the
.ogsfx
shader from previous version is not compatible anymore. You might have to reassign our glTF shader to your models
v1.5.1 - Windows x64 - Maya 2023
This is just version v1.5 compiled for Maya 2023. No functionality has changed. Happy exporting!
v1.5.0 - Windows x64 - Maya 2017-2022
Passing the -nbu
flag will make nice buffer URIs
. Among others, this will drop the 0
suffix when only a single .bin
file exists, per buffer.
Passing the -hbu
flag will generate a 256-bit hash for each buffer, and append it to the filename. Mostly for web CDN caching purposes.
v1.4.0 - Windows x64 - Maya 2017-2022
No changes, just includes a build for Maya2022, to be tested.
v1.3.1 - Windows x64 - Maya 2017-2020
-
Fixed a bug where exporting just the camera(s) from a scene resulted in a corrupt GLB.
-
Added new feature to automatically export sampled animation curves with
STEP
interpolation.
A typical example is binding the shape.visibility
to the node.scale
(see example scene)
To enable this feature, enter -dsa 2
or (-detectStepAnimations 2
) to the extra flags text box when exporting.
The number 2
means the framerate will internally be increased by a factor of 2. The exporter will analyse the sampled values, and switch to STEP
interpolation when possible, and remove the extra frames.
v1.2.1 - Windows x64 - Maya 2017-2020
-
Quaternions are now negated if needed to give smooth curves
-
Added arguments to zero animation curves below a certain threshold
-constantTranslationThreshold (-ctt) <threshold>
-constantRotationThreshold (-crt") <threshold>
-constantScalingThreshold (-cst) <threshold>
-constantWeightsThreshold (-cwt) <threshold>
- Object namespaces are now removed from the glTF names, unless explicitly enabled using the
-keepObjectNamespace (-kon)
flags
v1.1.1 - Windows x64 - Maya 2017-2020
-
The zip file contains the Maya2glTF plugins and scripts for Windows x64, Maya 2017-2020
-
Fixed logical parent shelf buttons script errors.
-
When Maya can't provide tangents, print a warning and a hint of the reason
v1.1.0 - Windows x64 - Maya 2017-2020
-
The zip file contains the Maya2glTF plugins and scripts for Windows x64, Maya 2017-2020
-
Added new feature to set logical parents, overriding Maya's hierarchy. Handy when you drive joints in world space with Maya constraints, but want a different hierarchy in glTF, and don't want to maintain two different rigs in Maya. Added two icons in the glTF shelf for settings and removing these logical parents.
v1.0.4-rc5
The zip file contains the Maya2glTF plugins for Windows Maya 2017-2020
-
Fixed exporting just cameras without meshes
-
Added
-ext
flag (-externalTextures
) to not embed textures in theglb
file
Release candidate 4
The zip file contains the Maya2glTF plugins for Windows Maya 2017-2020
- Selected cameras are now exported.
- Cameras can also be specified with the
-cam name
flag - First support for orthographic cameras (but
xmag
andymag
are set to 1 because the spec isn't clear about these) - Camera are given names now.