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Anathea is a small graphics engine, mainly for GUI-stuff, but intented
to be useful for games in general. It uses SDL and renders things with
OpenGL. So far, it has a layout-system, that is based on a CAD-like constraints system.

Anathea is already usable but missing a lot of things to be truly useful.
Expect more to come (Animations and Sound are the two Next Big Things, after
the GUI-part is finished).

== Usage as library ==

    mkdir foobar
    cd foobar
	git init .
	git add submodule https://github.com/iliis/Anathea.git
	git submodule init
	git submodule update
	cd anathea
	git submodule init
	git submodule update
	cd ..
	cp -R anathea/template/* . //Ccopy sample codeblocks project file and code from template directory into your project directory.

Dependencies:

Debian/Ubuntu: binutils-dev
Fedora: binutils-devel

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SDL/OpenGL GUI-Engine

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