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Version 0.3.4

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@joethephish joethephish released this 06 May 14:47
· 834 commits to master since this release
  • Lots of increased robustness for this release, both in the ink-unity-integration package and in ink itself. In particular, the compiler should cope much better with Windows and mixed line endings, since it does an initial cleansing/standardisation step now.
  • Removed the command line option to specify a working directory. Instead, INCLUDE files will always be relative to the root ink file.
  • Much of the ink-unity-integration plugin has been overhauled and re-written. Changes include:
    • Track ink errors, warnings and todos via the inspector
    • The name, location and existence of a story JSON file is tied to its Ink file
    • Shows relationship between INCLUDE files
    • Make compilation process visible via a loading bar
    • Ability to disable automatic compilation
    • Massive performance gains for larger stories

Unity users: What should you download?

If you're using Unity, the UnityInkIntegration package is all you need!