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DISCONTINUATION OF PROJECT

This project will no longer be maintained by Intel.

Intel has ceased development and contributions including, but not limited to, maintenance, bug fixes, new releases, or updates, to this project.

Intel no longer accepts patches to this project.

If you have an ongoing need to use this project, are interested in independently developing it, or would like to maintain patches for the open source software community, please create your own fork of this project.

Contact: webadmin@linux.intel.com

Intel® Media SDK

Intel® Media SDK for Intel Vision Processing Units (VPUs) provides a plain C API to access hardware-accelerated video decode, encode and filtering on VPU graphics hardware platforms. Implementation written in C++ 11.

Supported VPUs: KeemBay
Supported video encoders: HEVC, AVC, JPEG
Supported video decoders: HEVC, AVC, JPEG

Dependencies

  • LibVA - an implementation for VA-API (Video Acceleration API).
  • VAAPI Bypass - suite of components with an IA host libVA backend and Intel VPU remote proxy application.

Table of contents

License

Intel Media SDK is licensed under MIT license. See LICENSE for details.

Documentation

To get copy of Media SDK documentation use Git* with LFS support.

Please find full documentation under the ./doc folder. Key documents:

Generic samples information is available in Media Samples Guide

Linux Samples Readme Documents:

Visit our Github Wiki for the detailed setting and building instructions, runtime tips and other information.

Tutorials

Products which use Media SDK

Use Media SDK via popular frameworks:

Learn best practises and borrow fragments for final solutions:

  • https://github.com/intel/media-delivery
    • This collection of samples demonstrates best practices to achieve optimal video quality and performance for content delivery networks. Check out the demo, recommended command lines and quality and performance measuring tools.

Get customized Media SDK products:

Host System Requirements

Hardware

  • Intel® 8th Generation (Coffee Lake) Xeon® and Core™ processor-based platform
  • Intel® 10th Generation (Comet Lake) Xeon® and Core™ processor-based platform

Software

  • Microsoft® Windows® 10 x86-64
  • Microsoft® Windows® Server 2019 x86-64
  • Ubuntu 18.04 LTS (Bionic Beaver) x86_64

Target System Requirements

Hardware

  • Keembay VPU

Software

  • Yocto Linux aarch64

How to build

Build steps

Get sources with the following Git* command (pay attention that to get full Media SDK sources bundle it is required to have Git* with LFS support):

git clone https://github.com/intel/MediaSDK-VPU msdk
cd msdk

To configure and build Media SDK install cmake version 3.13 or later and run the following commands:

mkdir build && cd build
cmake ..
make
make install

Media SDK depends on a number of packages which are identified and checked for the proper version during configuration stage. Please, make sure to install these packages to satisfy Media SDK requirements. After successful configuration 'make' will build Media SDK binaries and samples. The following cmake configuration options can be used to customize the build:

Option Values Description
API master|latest|major.minor Build mediasdk library with specified API. 'latest' will enable experimental features. 'master' will configure the most recent available published API (default: master).
ENABLE_ITT ON|OFF Enable ITT (VTune) instrumentation support (default: OFF)
ENABLE_TEXTLOG ON|OFF Enable textlog trace support (default: OFF)
ENABLE_STAT ON|OFF Enable stat trace support (default: OFF)
BUILD_ALL ON|OFF Build all the BUILD_* targets below (default: OFF)
BUILD_RUNTIME ON|OFF Build mediasdk runtime, library and plugins (default: ON)
BUILD_SAMPLES ON|OFF Build samples (default: ON)
BUILD_TESTS ON|OFF Build unit tests (default: OFF)
MFX_VSI_HDDL ON|OFF Enable or disable HDDL support (default: ON)
USE_SSH_FOR_BYPASS ON|OFF ON - Use SSH protocol to checkout external project dependencies
OFF - HTTPS one (default: OFF)

The following cmake settings can be used to adjust search path locations for some components Media SDK build may depend on:

Setting Values Description
CMAKE_ITT_HOME Valid system path Location of ITT installation, takes precendence over CMAKE_VTUNE_HOME (by default not defined)
CMAKE_VTUNE_HOME Valid system path Location of VTune installation (default: /opt/intel/vtune_amplifier)

Visit our Github Wiki for advanced topics on setting and building Media SDK.

Enabling Instrumentation and Tracing Technology (ITT)

To enable the Instrumentation and Tracing Technology (ITT) API you need to:

and configure Media SDK with the -DENABLE_ITT=ON. In case of VTune it will be searched in the default location (/opt/intel/vtune_amplifier). You can adjust ITT search path with either CMAKE_ITT_HOME or CMAKE_VTUNE_HOME.

Once Media SDK was built with ITT support, enable it in a runtime creating per-user configuration file ($HOME/.mfx_trace) or a system wide configuration file (/etc/mfx_trace) with the following content:

Output=0x10

Configuration

Please refer to Media SDK User Guide.

Recommendations

  • In case of GCC compiler it is strongly recommended to use GCC version 6 or later since that's the first GCC version which has non-experimental support of C++11 being used in Media SDK.

See also

Intel Media SDK: https://software.intel.com/en-us/media-sdk

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