Supports:
- aarch32/aarch64 on Linux.
- aarch32/aarch64 on Android.
- x86_32/x86_64 on Linux.
- aarch64 on Mac.
- x86_64 on Mac.
Use the following commands for building on the target machine
$ cd external/libmpeg2
$ mkdir build
$ cd build
$ cmake ..
$ make
$ cd external/libmpeg2
$ mkdir build
$ cd build
$ CFLAGS="-m32" CXXFLAGS="-m32" LDFLAGS="-m32" cmake ..
$ make
Update 'CMAKE_C_COMPILER', 'CMAKE_CXX_COMPILER', 'CMAKE_C_COMPILER_AR', and 'CMAKE_CXX_COMPILER_AR' in CMAKE_TOOLCHAIN_FILE passed below
$ cd external/libmpeg2
$ mkdir build
$ cd build
$ cmake .. -DCMAKE_TOOLCHAIN_FILE=../cmake/toolchains/aarch64_toolchain.cmake
$ make
$ cmake .. -DCMAKE_TOOLCHAIN_FILE=../cmake/toolchains/aarch32_toolchain.cmake
$ make
NOTE: This assumes that you are building on a machine that has Android NDK.
$ cd external/libmpeg2
$ mkdir build
$ cd build
cmake -DCMAKE_TOOLCHAIN_FILE=../cmake/toolchains/android_toolchain.cmake\
-DMPEG2_ANDROID_NDK_PATH=/opt/android-ndk-r26d/\
-DANDROID_ABI=armeabi-v7a\
-DANDROID_PLATFORM=android-23 ../
make
cmake -DCMAKE_TOOLCHAIN_FILE=../cmake/toolchains/android_toolchain.cmake\
-DMPEG2_ANDROID_NDK_PATH=/opt/android-ndk-r26d/\
-DANDROID_ABI=arm64-v8a\
-DANDROID_PLATFORM=android-23 ../
make